补丁介绍
使用说明:
1.解压缩
2.复制文件覆盖到游戏目录
3.运行Update.cmd删除残留文件
4.开始游戏
已包含之前所有升级档+DLC
包含DLC:
Cloudbuilt - Through the Fog
Cloudbuilt - Defiance
更新说明:
Game & Editor Patch + Workshop Templates
3月24日 - GAFGAR
We have now patched the game and editor! Some bugs in the game were fixed, including the none functional drain fields for the defiance DLC. Other fixes were to the custom levels menu and to the editor.
Game:
Fixed bug with drain fields
Fixed bugs with outdated scripts
Fixed do that the custom level menu don’t freeze when you have subscribed to a level with corrupt meta data
Fixed so that you can select what custom level to play, no matter the file path of your steam directory
Fixed a bug with the menu when unsubscribing from a lot of levels and resubscribing
Fixed so that you can see the name of the creator even if the person is not on your friend list
Editor:
Fixed default view for asset and texture manager to be the grid view
Fixed the utility renderer so that shapes and lines in the editor get drawn
Fixed the handling of meta data, so uploading of new levels will work better
(Tried to address the invisible GUI elements, but the bug actually seem to be persistent in the release version, we will continue to investigate this bug)
Fixed an auto save function that will save your level in the background every 7 minutes, and cycle between 6 different files, so if the editor crashes, keep in mind that you can go in and get those files. (not automatic system to detect incorrect shutdowns and load backups yet)
Fixed duplication to handle selection of the new objects correctly
Fixed the auto switching of the properties window to the target selection to work in all cases
You can now easily import all level you are subscribed to and start editing them to create your own version
We will also now start unloading templates for all of the themes used in the main game, as well as all none story related levels from the main game as references. You will be able to find them in the workshop if you look for Coilworks contributions, but please don’t vote them up, so they won’t block the list from the actual user generated content.
The reference levels will be named [Reference-<Base/DLC1/DLC2>] - <Level Name>, and the templates will be named [Template-<Base/DLC1/DLC2>]-<Theme Name>, where Base/DLC1/DLC2 refers to the content required to load them. Base referees the main game, DLC1 to Through the Fog, and DLC2 to Defiance.
Please let us know how things work out and hope you enjoy!
/Coilworks
Build ID: 564034
by thegfw
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