补丁介绍
使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《神秘的大钟》CODEX版游戏:The.Watchmaker-CODEX
2.安装本升级档
更新说明(机翻):
更新1:
1级
-关卡设计得到了改进,玩家可以更早的理解核心机制。
-在桥上添加一个磁铁图标,你可以用“磁脉冲”推动。
-改进了最终电源难题的设计和可见性。
-炸弹在最后一场boss战中持续时间更长。
-现在需要更多的时间让最后的老板来攻击。
-添加了一张纸莎草纸,解释盒子的用途以及如何使用它们攻击敌人。
-抓取对象不再受“时间力量”的影响。
修正了玩家有时无法打开电源开关的问题。
2级
修正了一个问题,即有时拥抱的雕像不能保持他们的姿势。
-在通往第二神殿的路上,还会有新的雕像攻击你。
修正了一个问题,你可以打开主寺庙的门,只锁上两只耳朵。
-增加了第三座寺庙的碰撞。
——蛇攻击的粒子已经得到了优化。
-修正了第一幕场景后FOV发生变化的问题。
3级
-改善了茶杯的碰撞和运动。
-改善轨道上梯子的移动。
-添加一个粒子来表示木偶的线。
修正了玩家可以跳到娃娃嘴上跳过关卡的问题。
-现在门户之间的距离越来越近,所以玩家可以更快地通过关卡。
5级
修正了你无法按下动作键来触发最终剪辑的问题。
MISC
整体性能改进。
改善和优化碰撞。
改善一些健全的外汇。
- UI中的一些文本和图标现在更小了。
-修正了由于视距比例的影响,物体有时会消失的问题。
-增加了一些帮助玩家找到方向的脚步。
原文:
Update 1:
Level 1
-The level design has been improved, so players can understand the core mechanics earlier.
-Added a magnet icon to the bridges that you can push with the "Magnetic Impulse".
-Improved design and visibility to the final power source puzzle.
-Bombs now last longer on the final boss fight.
-It now takes more time for the final boss to attack.
-Added a papyrus explaining the use of boxes and how you can use them to attack enemies.
-Grabable objects are no longer affected by the "Time Power".
-Fixed an issue where players would sometimes not be able to turn the valves on the power source puzzles.
Level 2
-Fixed an issue where the statues that hug would sometimes not keep their positions.
-Added new statues that will attack you on the way to the second temple.
-Fixed an issue where you could open the door of the main temple with only two ears unlocked.
-Added a missing collision on the third temple.
-The particles of the snake's attacks have been optimized.
-Fixed an issue where the FOV changes after the first cutscene plays.
Level 3
-Improved collision and movement of the tea cups.
-Improved movement to the ladder on the rails.
-Added a particle to represent the threads of the puppeteer.
-Fixed an issue where players could jump on the doll's mouth to skip the level.
-Portals are now closer to each other, so players can move faster through the level.
Level 5
-Fixed an issue where you couldn't press the action button to trigger the final cutscenes.
MISC
-Overall performance improvements.
-Improved and optimized collisions.
-Improved some sound FX.
-Some text and icons are now smaller in the UI.
-Fixed an issue where objects disappear sometimes, due to the view distance scale.
-Added some footsteps to help players find where to go.
by CODEX
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