补丁介绍
使用说明:
1.解压缩
2.运行对应系统的update目录下的EXE安装升级档
3.复制PLAZA文件夹下的免DVD文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《坎巴拉太空计划》免DVD光盘版游戏:Kerbal.Space.Program.Making.History-PLAZA
2.安装《坎巴拉太空计划》v1.4.3升级档:http://patch.ali213.net/showpatch/91667.html
3.安装本升级档
更新说明:
机翻:
1.4.4 Changelog - BaseGame(参见下面的MH Changelog)
+ + +改进
*改善车轮悬架微振荡和滑动。
*为官方支持的控制器(XB1, PS4)添加了蒸汽控制器配置文件,以及类似hotas的操纵杆的通用配置文件。
*为工艺文件增加蒸汽车间支持。
*增加了对save(职业、科学和沙箱)和工艺文件以及助手文件的蒸汽云支持。
*在启动和性能改进时增加pq缓存。
*增加船舶位置数据到调试菜单。
*更新后的地图节点在天体后的视觉上是不同的。
*增加游戏版本显示,包括已安装的扩展版本。
+ + +本地化
*德语的本地化字符串更改。
* KSPedia德语更新。
+ + +部分
* modulepart变体现在支持变量的成本和质量修饰符。注意,如果将其添加到现有变体中,则飞行中的飞行器的质量将保留在旧值。只有新船受到影响。
+ + +修正
*解决所有烟雾类型的烟羽VFX问题。
*修复所有套装中缺少的喷气背包EVA喷气机。
修正剑杆烟羽。
*修复溅射VFX在错误的世界轴上。
*修复溅射VFX在表面之下。
修正引擎输入改变烟雾VFX速度的问题(即一旦引擎在世界范围内启动)。
*修复质量较低的重入VFX未显示。
*修复重入VFX过紧。
*修复隐藏在船只侧面的再入VFX。显示通过船)。
*修复其他各种VFX发射器问题:熄火VFX、SRB引擎火焰VFX、爆炸VFX
在主KSP游戏设置中设置屏幕分辨率列表。
*解决货舱启动时的时间问题,有时会堵塞不该堵塞的部件。
*当P被按下时,修复破伞RCS,而kerbal在太空中的EVA。
*在地图模式下修正Gilly和Bop缩放。
*修复货舱、整流罩等内的克尔巴(EVA)堵塞。
*修复由于保存了本地化的资源名称而无法完成的资源契约(在非英语游戏中)。
*在使用高的发射夹具时,修复没有渲染的工艺缩略图。
*修复Tylo火山口的生物群落。
* Fix launch site display不局限于跟踪站点小部件。
*当切换到容器时,固定整流罩和裹尸布的位移。
*修正打开的URL调用,这样Steam就不会认为KSP在关闭后仍然运行,并且打开了一个URL链接。
修正高级调整在掌中正确显示所有亚洲语言文字。
原文:
1.4.4 Changelog - BaseGame ONLY (see below for MH changelog)
+++ Improvements
* Improve wheel suspension micro-oscillation and sliding.
* Added steam controller profiles for officially supported controllers (XB1, PS4) as well as a generic profile for HOTAS-like joysticks.
* Added Steam Workshop support for craft files.
* Added Steam cloud support for saves (Career, Science and Sandbox) and craft files, as well as helper files.
* Increase PQS cache on startup and performance improvements.
* Added vessel position data to debug menu.
* Updated map nodes to be visually different when behind a celestial body.
* Added version display in game to include installed expansion versions.
+++ Localization
* Localization string changes for German.
* KSPedia updates for German.
+++ Parts
* ModulePartVariants now supports cost and mass modifiers for variants. Note that if this is added to existing variants, the mass of crafts in flight will be preserved at the old value. Only new vessels are affected.
+++ Bugfixes
* Fix smoke plume VFX issues across all smoke types.
* Fix missing Jetpack EVA jets for rotation groups in all suits.
* Fix Rapier Smoke plume.
* Fix splashdown VFX being on wrong world axis.
* Fix splashdown VFX being under the surface.
* Fix Smoke VFX velocity being changed by engine input (ie once its emmited its in the world space).
* Fix lower quality reentry VFX not displaying.
* Fix reentry VFX being too compacted.
* Fix reentry VFX showing from hidden side of vessel (ie. showing through the vessel).
* Fix various other VFX emitter issues: Flameout VFX, SRB Engine flame VFX, Explosion VFX
* Fix screen resolutions list in the main KSP game settings.
* Fix timing issue in startup of cargo bays sometimes occluding parts they shouldn’t.
* Fix parachute breaking RCS when P is pressed while kerbal is EVA in space.
* Fix Gilly and Bop scaling in map mode.
* Fix Kerbal (EVA) occlusion inside cargo bays, fairings, etc.
* Fix Resource contracts unable to complete (in non-English games) due to localized resource name being persisted in saves.
* Fix Craft Thumbnails not rendering when tall launchclamps in use.
* Fix Tylo crater biomes.
* Fix launch site display being unlocalized in tracking station widgets.
* Fix fairings and shroud displacement when switching to vessels.
* Fix open URL calls so that Steam doesn’t think KSP is still running once shutdown and a URL link has been opened.
* Fix advanced tweakables in PAW to correctly display all text in Asian languages.
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