补丁介绍
使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《冰汽时代》CODEX版游戏:Frostpunk-CODEX
2.安装《冰汽时代》v1.0.1升级档:http://patch.ali213.net/showpatch/92855.html
3.安装本升级档
更新说明(机翻):
更新v1.1.0:
新功能:
增加幸存者模式!
Survivor模式增加了新的成就
增加了Ansel SDK集成(关于它的更多内容)
新增快速保存/加载 - 默认F5和F9
较小的变化和平衡:
现在修建的街道更容易连接到已有的街道网
为容易和难度难度设置的难民和方舟场景重新平衡了霜湖上的资源和资源量。
猎人回来后,现在必须休息几个小时。它将不再可能立即发送给其他工作。
通过游戏内菜单添加阻止其他面板
更改所有可提取资源的提取率值 - 根据效率以实际值替换所有员工的潜在价值
现在可以将键盘快捷键绑定到“快速”和“非常快的速度”命令
收集到的蒸汽核心的精确度提高到逗号后的两位数
增加了紧急班次跟踪器到可选资源
修正:
救世主和铁救主结果的固定条件
修正了Cannibalism法则通过时无法正确显示的某些endlog变体
固定霜湖上的覆盖物追踪器(站点,探险,运输,幸存者)
修复了紧急班次缺失的重复性后果。当你施加劳动力时注意!
修正加载保存后显示教程
修复了一个错误,导致刚刚建在加热区内的建筑物积雪
修复了所有科考队伍选择面板中的滚动条
修正了一些翻译
修复了许多UI显示/隐藏动画
修复暂停时关闭通知
在Frostland上启用通知可见性
固定在资源栏上排队解锁资源
固定文本序列化 - 即使在主菜单中更改语言并加载保存之后,所有文本仍将使用当前语言
修正了计算考察队的平均不满情绪
固定状态(选定,按下)选择面板上的许多按钮
修正车间选择面板上的当前研究描述文本
修正在人口面板上显示禁止的公民组织
修复了护理院以外的残疾人数量
修复了罕见问题中发生的两次崩溃事件
修复了升级后的建筑物与邻近街道重叠的问题
原文:
Update v1.1.0:
New features:
Added Survivor Mode!
Added new achievements for Survivor Mode
Added Ansel SDK integration (more about it below)
Added quick save/load - default F5 and F9
Smaller changes and balancing:
Constructed streets now more easily connect to already existing street net
Rebalanced amount of starting resources and resources on frostland for Refugees and The Arks scenarios in easy and hard difficulty setting.
Hunters will now have to rest for a few hours after coming back from the hunt. It will no longer be possible to send them to other work immediately.
Added blocking other panels by in-game menu
Changed extraction rate value for all pickable resources - replaced potential value with all employees by actual value based on efficiency
It is now possible to bind keyboard shortcuts to “Fast speed” and “Very fast speed” commands
Increased precision of the gathered Steam Cores amount to 2 digits after comma
Added emergency shift trackers to pickable resources
Fixes:
Fixed conditions for Saviour and Iron Saviour achievements
Fixed certain endlog variations that didn’t display properly when Cannibalism law was passed
Fixed overlapping trackers on frostland (sites, expeditions, transports, survivors)
Fixed missing recurring consequences of Emergency Shifts. Watch out when you exert your workforce!
Fixed showing tutorials after loading save
Fixed a bug causing snow caps to accumulate on buildings that were just built inside heat zone
Fixed scrollbars in all expedition building selection panels
Fixed some translations
Fixed many UI show/hide animations
Fixed closing notifications on pause
Enabled notifications visibility on Frostland
Fixed queuing unlocked resources on resource bar
Fixed texts serializations - all texts will be in current language, even after changing language in main menu and loading save
Fixed calculating average discontent for expeditions
Fixed states (selected, pressed) for many buttons in selection panel
Fixed current research description text on workshop selection panel
Fixed displaying prohibited citizen groups on population panel
Fixed disabled people outside care house count
Fixed two crashes that occurred in rare circumstances
Fixed a bug causing upgraded buildings to overlap adjacent streets
by CODEX
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