补丁介绍
使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《为了吾王》CODEX版游戏:For.The.King.PROPER-CODEX
2.安装本升级档
更新说明(机翻):
更新v1.0.7818:
修复“不能使用orb”错误。
更新v1.0.7814:
修复
固定伏击失败(失败的伏击现在导致玩家被伏击)
修正了一个错误,在那里某些debuffs和条件给了玩家100+装甲/抵抗。
固定翻译不一致的治疗,治疗,和恢复。
全面改进和纠正所有语言的翻译。
游戏
为几个死去的冒险者添加了独特的水滴。
为几个死去的冒险家增加了下落。
在战斗中造成的小冲突现在可以有最大的两个敌人,通常只有1个。
极低的模拟机会在守护森林,为国王和霜冻冒险模式。
增加了森林神秘事件的可能性。
闪闪发光的矿主护甲攻击现在造成0点伤害。
变化
新的声音设置为几个alt字符皮肤。
波兰传递特殊的死亡冒险者艺术。
提高锤飞溅外汇
改进的女樵夫开始掌舵。
金色平原透视法的抛光和优化。
调整到男性草药师的开始。
改进Linux Bug报告背后的场景。
对玩家开始装甲几何的一般改进。
更新v1.0.7771:
修复
修正了那些已经取得了一定成就的人没有得到新的释放。你的解锁应该在你下次开始游戏时出现。
固定的问题,元素疾病的外汇将无限期地持续。
固定的问题,减缓一个已经放缓的字符会导致他们失去他们的缓慢状态。
修正了地牢的敌人/遭遇比率问题。
流浪汉入侵!他现在只会产卵一次,不再向你要钱……
将Roc Nest的遭遇从错误中移除(如果你在旧的保存游戏中看到这个,请避免它,但它将不再产生)
结束转向教程现在适当地本地化。
次要的拼写和语法修正。
装备的护盾在角色之间是一致的,并减少了背包的碰撞。
边界边缘固定在石头英雄肖像。
游戏
蜘蛛的护甲较少/无甲,健康状况稍差,伤害较小。
Ghouls穿刺攻击改变为常规攻击,减少闪避,降低暴击几率,降低最大伤害,轻微增加抗性。
全面降低对高爆击敌人的几率。一般来说,现在只有鸟类一些特殊的敌人的几率超过10%。
Leprechaun -5% crit机会(现在10%)
海盗-10%暴击几率(现在10%)
妖精刺客-15%暴击几率(现在10%)
死亡骑士Boss -10%暴击几率(现在10%)
森林小山丘-10%暴击几率(现在为10%)
乌鸦-5%暴击几率(现在是10%)
土匪-10%的暴击几率(现在是5%)
小偷-15%逃税
沼泽飞-10%逃税
白雪妖精刺客-25%闪避(现在25%)
原文:
Update v1.0.7818:
fix for the "can't use orbs" bug
Update v1.0.7814:
Fixes
Fixed Ambush Fail (failed ambush now results in player being ambushed)
Fixed a bug where certain debuffs and conditions gave the player 100+ Armor/Resist
Fixed translation inconsistencies with Heal, Cure, and Restore
General improvement and corrections in translations across all languages
Gameplay
Added unique drops for several dead adventurers
Increased drops for several dead adventurers
Mini Encounters that result in combat now can have max 2 enemies, typically only 1
Highly reduced mimic chance in Guardian Forest, For The King and Frost Adventure Mode
Increased the probability of the Forest Mystic event
Glittering Mines Cultist Boss Armor Down attack now does 0 damage
Changes
New voice sets for several alt character skins
Polish pass on special dead adventurer art
Improved hammer splash fx
Improved Female Woodcutter’s starting helm
Polish pass and optimization for Golden Plains diorama
Tweaks to Male Herbalist starting helm
Improvements to Linux Bug reporting behind the scenes
General improvements to player starting armor geometry
Update v1.0.7771:
Fixes
Fixed an issue where people who have already achieved certain achievements pre full release were not getting new unlocks. Your unlocks should now appear when you next start the game.
Fixed issue where elemental ailment SFX would persist indefinitely
Fixed issue where slowing an already slowed character would result in them losing their slow status
Fixed an issue with the enemy/encounter ratio of dungeons
Hobo invasion! He will now spawn only once, and stop asking you for money...
Removed the Roc Nest encounter from being incorrectly included too soon (if you see this in your old save games, please avoid it, but it will no longer spawn from now on)
End Turn Tutorial now properly localized
Minor Spelling and Grammar fixes
Equipped shields consistent among characters and crash less with backpack
Border Edge fixed on Stone Hero Portraits
Gameplay
Spiders have less/no armor, slightly reduced health, and do slightly less damage
Ghouls Piercing Attack changed to Regular Attack, reduced evasion, reduced crit chance, lower max damage, slight increase in resistance
General Reduction in Crit Chances for high crit enemies across the board. Typically now only birds some special enemies have crit chances above 10%
Leprechaun -5% crit chance (now 10%)
Pirate -10% crit chance (now 10%)
Goblin Assassin -15% crit chance (now 10%)
Death Knight Boss -10% crit chance (now 10%)
Forest Knoll -10% crit chance (now 10%)
Crow -5% crit chance (now 10%)
Bandits -10% crit chance (now 5%)
Thief -15% evasion
Swamp Fly -10% evasion
Snow Goblin Assassin -25% evasion (now 25%)
by CODEX
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