补丁介绍
使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
升级档安装步骤:
1.安装《无尽太空2》原版游戏:http://down.ali213.net/pcgame/endlessspace2.html
2.安装本升级档
更新说明:
机翻:
更新v1.2.8:
(修复)
修正了系统扫描视图在加载会话后没有显示生产的问题。
修正了一个问题,在最近的船只槽UI改进后,在一个连续多次编辑船只设计的问题导致了警告屏幕。
修正了一个问题:“对太平洋的转换”工具提示信息显示的“天藤”帝国对玩家来说是令人困惑的。
修正了一个问题:在没有太平洋转换技术的帝国中,“免疫太平洋转换”的图标和工具提示被显示出来。
修正了在食物制作工具提示中,来自盟军未掉落的葡萄藤的奖励显示调试文本的问题。
修正了在技术屏幕上失败的行为没有显示获胜帝国的图标的问题。
修正了一个问题,攻击模块槽出现在一个核心的裂解模块被放置在飞船上。
修正了Argosy的船舶设计可以被删除的问题,使得玩家无法编辑Argosy。
修正了一个问题,在这个问题上,对手可以从另一个主要帝国的海盗舰队中识别海盗舰队,因为舰队线上有一个图标。
在内容屏幕中,“不安装这个内容包”取代了“即将到来”。
修正了在军事状态屏幕上为舰队指派英雄时,会产生一个可滑的断言的问题。
修正了Vodyani在完成一个小派系任务时不洗脑的小派别,而他们只有不到100个关系点。
修正了与成就和档案英雄有关的错误。
修正了一种错误,当“阿戈赛”号被停靠时,该系统被取消了,而摄像头则被放大到系统上。
固定的撑竿跳高的人能够使他们的家庭系统脱色。
固定的自定义拱顶阿戈西没有在银河视图中有Argosy线框模型。
修正了一个帝国可能同时处于两个联盟并导致严重错误的情况。
修正了当联盟满时,“加入联盟”的术语提示错误显示。
固定的自动探索按钮在设置门户时可点击。
修正了一个罕见的问题,在太空战斗中AIs导致游戏被卡住。
修正了一个错误,当殖民家庭作为一个自定义的派系,既非自愿的流浪者和极端的领班。
固定的玩家可以同时将他们的所有系统进行非殖民化。
固定活跃的贸易路线封锁没有更新,当Lumeris人口收集奖金增加/丢失。
固定的自定义派系,如果他们不拥有一个连续3个回合的系统,就会被打败,即使他们仍然拥有阿戈西。
固定的撑杆跳运动员不知道他们在旁边的帝国。
固定的任务“失败的远征”能够永久地摧毁阿戈西。
修正了外交合同中罕见的错误。
固定人口不出现在参议院的屏幕,如果它已经通过移民接收。
固定的民用舰队被盟军攻击。
固定的Argosy有一个混乱的视觉,如果拥有一个疯狂的自定义派系。
固定的帝国在他们离开一个拥有一个星座的联盟时,保持星座控制奖金。
政治代表英雄现在是最有“参议院”技能的人,而不是最老的。
固定的联合王国在变成了Mezari或Sheredyn之后没有发言权。
修正了私掠船的保护反馈的颜色。
当在一个系统上同时拥有普通的和私有的舰队时,修复保护反馈的颜色是相同的,并且将所有的私掠船移出系统。
任务现在可以防止系统被转换。
修正了技术助手的错误,当开始游戏时,使用自定义的Riftborn阵营与“非自愿的游牧民”特征。
私掠船现在可以围攻系统了。
固定的Argosy无法开拓海盗狩猎场。
修正小派系在被宣战后继续发放奖金的问题。
固定的力量和平对每个人都适用。
(任务)
拱手第四章探索,“统一”:现在不可能使用文化转换来捕获Auriga 2.0。
拱顶的第四章探索,“统一”:在Auriga 2.0系统中,新的异常和存款提高了回报。
迷失的远征:如果任务行星被摧毁,救援路径的探索将会失败。
冰河时代:那些与里夫特的亲缘关系的帝国不再被允许展开探索。
创始人饲养员。探索现在也完成了在目标行星与阿戈西的殖民。
Horatio quest第三章第2部分“不相信的理由”现在可以完成了。
原文:
Update v1.2.8:
[FIXES]
Fixed an issue where system scan view did not display production after loading a session
Fixed an issue where editing ship design multiple times in a row resulted in warning screens following a recent improvement in ship slot UI
Fixed an issue where the "Immune to Pacific Conversion" tooltip information displayed by "Celestial Vines" empires was confusing for players
Fixed an issue where The Celestial Vines "immune to Pacific Conversion" icon and tooltip are displayed for empires which lack the Pacific Conversion technology
Fixed an issue where the bonus from allied Unfallen vines displays debug text in the food production tooltip
Fixed an issue where failed deeds did not display the icon of the winning empire in the Technology Screen
Fixed an issue where attack module slots appear active after a Core Cracker module was put on a ship
Fixed an issue where The Argosy ship design can be deleted, leaving the player unable to edit the Argosy anymore
Fixed an issue where opponents could identify a pirate fleet on their system as privateers from another major empire because of an icon on the Fleet line
Replaced "Coming Soon" by "This content pack is not installed" in the Content screen
Fixed an issue where a skippable assert is generated when assigning a hero to a fleet in the Military Status screen
Fixed Vodyani not brainwashing minor factions when they complete a minor faction quest while they have less than 100 relation points
Fixed an error related to achievements and the Archivist hero
Fixed an error when decolonizing a Vaulters system while the Argosy is docked and the camera is zoomed in on the system
Fixed Vaulters being able to decolonize their home system
Fixed custom Vaulters Argosy not having the Argosy wireframe model in galaxy view
Fixed some situations where an empire could be in two alliances at once and cause critical errors
Fixed the "join alliance" term tooltip being incorrectly displayed when the alliance is full
Fixed auto-explore button being clickable for Argosy while it is setting up a portal
Fixed a rare issue in space battle between AIs causing the game to get stuck
Fixed an error when colonizing home as a custom faction with both Involuntary Nomads and Extreme Foremen
Fixed players being able to decolonize all of their systems at once
Fixed active trade route blockades not being updated when the Lumeris population collection bonus is gained/lost
Fixed custom factions with Involuntary nomads trait being defeated if they do not own a system for 3 turns in a row, even if they still have the Argosy
Fixed Vaulters not knowing the empires they have spawned next to
Fixed quest "The lost expedition" being able to permanently destroy the Argosy
Fixed rare error in diplomatic contracts
Fixed population not appearing in Senate screen if it has been received via migration only
Fixed civilian fleets being attackable by allies
Fixed Argosy having a messed up visual if owned by a Cravers Prime custom faction
Fixed empires keeping the Constellation control bonus on their systems when they leave an alliance which owned a constellation
The politics representative hero is now the one with the most "On Senate" skills, instead of the oldest one
Fixed United Empire not having a voice after if turned into Mezari or Sheredyn
Fixed the color of the guard feedback for privateer fleets
Fix guard feedback color remaining the same when having both normal and privateer fleets on a system, and moving all privateers out of the system
Quests can now prevent a system from being converted
Fixed an error on the technology helper when starting a game with a custom Riftborn faction with the "Involuntary Nomads" trait
Privateers can now siege systems
Fixed Argosy not being able to colonize Pirate Hunting Grounds
Fix for Minor Factions keeping their Development Grants bonuses after being declared war upon
Fixed Force Peace being available for everyone
[QUESTS]
Vaulters Chapter 4 quest, "Reunification": it is now impossible to use Cultural Conversion to Capture Auriga 2.0
Vaulters Chapter 4 quest, "Reunification": the reward has been improved with new anomalies and deposits on Auriga 2.0 System
The lost expedition: Rescue path quest now fails if the quest planet is destroyed
Ice Age: Empires with Riftborn affinity are no longer allowed to launch the quest
The Founders Keepers. quest now also completes upon colonizing the targeted planet with the Argosy
Horatio quest Chapter 3 Part 2 "Reason to disbelieve" can now be completed
by CODEX
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