补丁介绍
使用说明:
1.解压缩
2.复制文件到游戏目录
3.开始游戏
升级档安装步骤:
1.安装《神界:原罪2》原版游戏:http://down.ali213.net/pcgame/divinityos2g.html
2.安装《神界:原罪2》v3.0.146.559升级档:http://patch.ali213.net/showpatch/78043.html
3.安装《神界:原罪2》v3.0.158.595升级档:http://patch.ali213.net/showpatch/82149.html
4.安装《神界:原罪2》v3.0.159.021升级档:http://patch.ali213.net/showpatch/82363.html
5.安装本升级档
更新说明:
机翻:
更新v3.0.168.526:
的变化和改进
通过主地图添加快速的路标。点击“路标”可以让你直接到达那个位置。
为子区域的入口和出口添加地图标记。
添加一个“切换截图模式”按钮来隐藏UI(默认:F10)
增加范围值到远程技能和远程技能书工具提示。
添加分类到交易窗口。
添加“出售所有商品”选项到控制器交易窗口。
将新食谱添加到制作窗口中。
改进了npc的选择。这应该防止意外触发盗窃行为。
通用模式:现在通用可以从怪物身上获得XP。
更新和修正了一些期刊条目。
平衡的变化
在无名小岛和Arx地区重新平衡了交易者的价格。
打破镣铐可以在沉默中施放——除其他状态外,消除沉默和瘟疫。
令人发狂的歌曲现在只瞄准敌人的角色。
恶魔般的凝视伤害和恢复增加了50%。
嘲讽现在的物理装甲,成本2AP,冷却5圈。
化身不再有嘲讽的衍生。
呼吸气泡现在提供沉默免疫。
改进了属性增益的缩放比例。例如:+2到L7的主要属性。
油性甲壳现在移除减慢。
转向油半径增加到5m。
Gag订单现在花费2AP,损失增加35%。
烟雾覆盖成本下降到1AP,云半径增加到3m。
黑色的裹尸布和神圣的烟雾云现在有4m的半径。
失火现在可以减少20%的火抗性。
玩转玩具的自杀现在花费1美元,造成15%的损失。
尺寸螺栓损伤增加10%。
修复金属和舒缓的冷甲恢复了35%。
冷冻疗法现在可以清除燃烧和坏死。
令人震惊的触摸伤害增加了10%。
石化触碰现在需要1AP。
流星雨损失减少10%。
损坏的叶片伤害增加30%。
腐蚀性接触伤害增加10%。
真空接触伤害增加100%。
地面粉碎伤害减少35%。
死亡希望不再对目标造成伤害。
箭雨的伤害减少50%,以配合其他3SP技能。
破坏范围增加到1300万。只有带有手榴弹和箭头的人物才会被破坏。
现在平衡成本2美联社
永恒之门现在需要2AP。
急救范围增加到800万。
增压器的奖金增加到70%,工具提示现在提到它可以投射在图腾。
奥术针现在可以移除冰冻的、震惊的、石化的、瘟疫、令人窒息的、有毒的、燃烧的、死亡的、恐惧的、沉默的、嘲弄的、疯狂的。
脱落的皮肤现在需要1AP。
有利的风力持续时间增加到4个回合。
燃烧的渐强可以被设置为忽略魔法盔甲。成本降低为1AP,在爆炸前延迟1次。
食人族现在恢复了活力和武器,相当于召唤的力量,而不是只有一半。冷却时间2转
沉默的凝视现在摧毁了魔法盔甲,冷却时间增加到3个回合。
死灵法师图腾现在在每一个敌人的旁边创造一个图腾,无论是活着的还是死亡的。
钢皮奖金增加了35%。
感染伤害增加40%。
刀的风扇损坏增加了25%。
灵魂伴侣现在拥有完全的生命力和魔法防御,而不是一半。持续时间增加到3次,冷却到5次。
剥皮现在消耗2个AP,摧毁更少的魔法护甲,第一次持续3回合。
挑战成本降低为1 AP。
酸性孢子现在燃烧3个孢子,每一个都造成更多的伤害,增加总伤害8%。
Farsight奖励范围增加到4m,不再提高准确性。
平面网关AP的成本降为0。
低温停滞治疗不死,而不是伤害它们,消除痛苦的枷锁。
固定炮兵射击5个酸性孢子而不是1个。它的毒波现在是2AP而不是4。
固定有利的风,不显示整个10m半径的预制。
用装备的武器固定公牛冲不伤。
修正了激烈的战斗中没有提到的奖金的大小。
神圣的水坑和云现在清除了坏死的火焰。
修正了一些框架符文的损坏,而不是与没有框架的相同大小的符文相一致。
护盾技能现在需要再次点击确认激活以使它与其他技能相一致。
化身的火的流行是由坏死性火焰注射现在正确地花费2 SP。
错误修复
修正了Lohse的任务线(关系,对话框)的几个问题
修正了Withermoore的任务线的几个问题。
修正了塔尔坎不再返回复仇女神(再次!)
固定塔奎因在制造重大事件时表现出敌意,导致塔尔坎在某些场景中攻击球员或其他NPC。
修正了在回到复仇女神之后的不正确的Tarquin对话框。
修正了一个问题,在这个问题上,即使党已经知道该去哪里,她也会牺牲自己。
修正了一个问题,在那里与复仇女神的船头不会召唤疾病。
修正了一个问题,如果主机已经安装了某些Mods,客户端将会被卡在加载屏幕上。
修正了一个罕见的问题,即自定义字符将完全消失。
原文:
Update v3.0.168.526:
Changes and improvements
Added fast waypoint travel via the main map. Clicking waypoints now lets you travel to that location directly
Added map markers for sub-region entrances and exits
Added a “Toggle Screenshot Mode” button to hide the UI (default: F10)
Added range value to ranged skill and ranged skill book tooltips
Added sorting to the trade window
Added “Sell all wares” option to the controller trade window
Added highlighting of new recipes to the crafting window
Improved selection of NPCs that have items right behind them. This should prevent accidentally triggering theft behavior
GM mode: GM can now set XP gained from monsters
Updated and fixed several journal entries
Balancing changes
Rebalanced trader prices in the Nameless Isle and Arx regions
Break the Shackles can be cast while Silenced-- removes Silence and Plague in addition to other statuses
Maddening Song now targets only enemy characters
Demonic Stare damage and restoration increased by 50%
Taunt now pierces Physical Armour, costs 2AP, has a cooldown of 5 turns
Incarnate no longer has Taunt on spawn
Breathing Bubble now provides Silence immunity
Improved scaling of Attribute buff from Encourage. E.g. +2 to Primary attributes at L7.
Oily Carapace now removes Slowed
Turn to Oil radius increased to 5m
Gag Order now costs 2AP, damage increased by 35%
Smoke Cover cost decreased to 1AP, increased cloud radius to 3m
Black Shroud and Blessed Smoke Cloud now have 4m radius
Bleed Fire now decreases Fire Resistance by 20%
Wind Up Toy's Suicide now costs 1 AP, deals 15% more damage
Dimensional Bolt damage increased by 10%
Mend Metal and Soothing Cold armour restored increased by a 35%
Cryotherapy now clears Burning and Necrofire
Shocking Touch damage increased by 10%
Petrifying Touch now costs 1AP
Meteor Shower damage reduced by 10%
Corrupted Blade damage increased by 30%
Corrosive Touch damage increased by 10%
Vacuum Touch damage increased by 100%
Ground Smash damage reduced by 35%
Death Wish no longer deals damage to the target
Rain Of Arrows damage reduced by 50% to match other 3SP skills
Sabotage range increased to 13m. Only characters with grenades and arrows are highlighted by Sabotage
Equalize now costs 2AP
Door to Eternity now costs 2AP
First Aid range increased to 8m
Supercharger bonus increased to 70%, tooltip now mentions that it can be cast on totems
Arcane Stitch now removes Frozen, Stunned, Petrified, Plague, Suffocating, Poisoned, Burning, Necrofire, Terrified, Silenced, Taunted, Mad
Shed Skin now costs 1AP
Favourable Wind buff duration increased to 4 turns
Flaming Crescendo can be set ignoring Magic Armour. Cost reduced to 1AP, delay before explosion to 1 turn
Cannibalise now restores Vitality and Armours equal to what the summon has instead of only half. Cooldown to 2 turns
Silencing Stare now destroys Magic Armour in the cone, cooldown increased to 3 turns
Necromancer Totems now creates a totem next to every enemy, living or dead
Steel Skin bonus increased by 35%
Infect damage increased by 40%
Fan of Knives damage increased by 25%
Soul Mate now shares full Vitality and Magic Armour restoration instead of half. Duration increased to 3 turns, cooldown to 5 turns
Flay Skin now costs 2 AP, destroys less Magic Armour, debuff lasts 3 turns
Challenge cost reduced to 1 AP
Acid Spores now fires 3 spores that each deals more damage, increasing total damage by 8%
Farsight bonus range increased to 4m, no longer improves Accuracy
Planar Gateway AP cost reduced to 0
Cryogenic Stasis heals Undead instead of damaging them, removes Shackles Of Pain
Fix Artillery Plant shooting 5 acid spores instead of 1. Its Poison Wave now costs 2AP instead of 4
Fix Favourable Wind not displaying entire 10m radius on precast
Fix Bull Rush not scaling damage with equipped weapon
Fix tooltip of Thick of the Fight not mentioning size of the bonus
Blessed water puddles and clouds now remove Necrofire
Fix damage boosts on some framed runes not being consistent with unframed runes of same size
Shields Up skill now requires another click to confirm activation to make it consistent with other skills
Incarnate's Epidemic of Fire that is granted by Necrofire Infusion now correctly costs 2 SP
Bug Fixes
Fixed several issues with Lohse’s quest line (relationship, dialogs)
Fixed several issues with Withermoore’s quest line
Fixed Tarquin not returning to the Lady Vengeance (again!)
Fixed Tarquin being hostile while making major story progressions, resulting in Tarquin attacking the player or other NPC’s during certain scenes
Fixed incorrect Tarquin dialog after returning to Lady Vengeance
Fixed an issue where Malady would sacrifice herself even though the party already knows where to go
Fixed an issue where talking to the Lady Vengeance ship head would not summon Malady
Fixed an issue where the client would get stuck in a loading screen if the host has certain Mods installed
Fixed a rare issue where custom characters would disappear from the party entirely after loading a save. Save games related to this issue should now be fixed
Fixed several issues with combat and dialogs at the end of the game
Fixed several issues with the use of the Magic Mirror
Fixed a crash related to story not being initialized correctly in certain mods
Fixed a crash related to loading save games with mods that are no longer installed
Fixed a crash related to loading a savegame that had incorrect information on the state of certain surfaces
Fixed a rare crash by opening the crafting menu during combat when using a controller
Fixed a rare crash when reloading the same savegame a second time
Fixed possible loss of savegame if a crash happens during the saving process
Fixed Deploy Mass Traps spawning traps that do not explode
Fixed Dragon’s Flight skill causing performance drops
Fixed certain NPC’s not being aware of death fog areas
Fixed an issue with skills not correctly getting added to or removed from the hotbar
Fixed another case of certain stacked items reappearing after saving and loading
Fixed several dialog issues related to joining, loading a level, and assigning characters while the host is in dialog with a companion
Fixed several minor sound effects issues related to skills
Fixed several minor texture issues
Fixed origin music not playing correctly in certain encounters
Fixed paladins attacking immediately after failing persuasion event at Windego’s prison in Arx
Fixed Red Prince’s Achievement “A Dream Undone”
Fixed the “Liberator” Achievement
Fixed the “Convincing” Achievement from triggering incorrectly
Fixed certain items being marked stolen in companion inventories after recruiting them again on the Lady Vengeance
Fixed an issue with re-assigning of characters in multiplayer when one of the players was controlling a summon that is no longer under his control
Fixed several incorrect crime behaviors in specific encounters
Fixed not being able to get spells like Spirit Vision when being over your available memory cap due to items
Fixed an issue when clients were connecting to the host while host was still loading into the character creation screen
Fixed several issues with Play Dead skill when combining this with other skills or saving and loading while the Play Dead status is active
Fixed not being able to easily select characters and objects during the Arena fight in Driftwood
Fixed blocking issue when using Time Warp on a delayed turn
Fixed companions incorrectly returning to their recruitment spots on the Lady Vengeance after returning from the Hall of Echoes
Fixed Cursed Electrified Water and Cursed Electrified Blood surfaces turning into Cursed Water and Cursed Blood surfaces when a player absorbs the Electrified status by walking onto it
Fixed summoned characters having blinded status when summoner is blindfolded
Fixed certain enemies taking too long to spawn during combat
Fixed persuasion feedback when persuasion is impossible
Fixed “Steal and add to wares” option not correctly tagging items as wares
Fixed Glowing Idol of Rebirth not triggering correctly when the entire parties dies
Fixed several smaller issues related to journal updates, NPC alignments, dialogs and specific combats
Spoiler: Fixed Ifan not participating in the combat following the decision to deny him his ultimate revenge
Spoiler: Fixed eternal imprisonment when killing your romantic partner after the Dark Night of the Soul moment
Fixed not being able to re-enter the arena if one of your characters is dead inside of it
Fixed a blocking issue when the hosts disconnects and reconnects the controller during a loading screen
Fixed certain NPC’s having incorrect talents and resistances after being Polymorphed
Fixed several issues related to text cutoff in Russian
Fixed an issue related to using a crafting station, which would incorrectly trigger hostile behavior from guards
Spoiler: Fixed a blocking issue when saving and loading during the Kraken’s Death scene
Spoiler: Fixed being able to make gods vulnerable in the hall of echoes after using Bless
Spoiler: Fixed a blocking issue related to a character with the Promise dying during the final combat
Spoiler: Fixed a blocking issue related to accepting the Promise with one specific character in a multiplayer game. The end game dialog was stuck in this case
UI Fixes
Updated save and load UI’s for controller
Fixed a rare issue where the Hotbar would disappear when using a controller after opening and closing several UI’s at the same time
Fixed being able to accidentally lose skill points in Character Creation and the Magic Mirror when using a controller
Fixed selection of items in rune crafting interface when using a controller
Fixed the tooltip for surface and cloud durations during combat
Fixed “Delay your Turn” button not being shown correctly during the first round of combat
Fixed client Hotbar switching to second tab automatically after loading a save in split screen mode
Fixed rune preview tooltips on armour pieces
Fixed scrollbar position of the dialog window when using a controller
Fixed text overlap in dialog log when the amount of NPC text was too large
Fixed issues with controller disconnection during lobby menu
Fixed overlapping Hotbars when another player dies while using split screen
Fixed a portrait placement issue when using split screen combined with several summoned characters
Fixed missing icons for journal updates in certain situations
Fixed not being able to open the connectivity menu in the character creation screen when using a controller
Fixed being able to repick heroes after setting ready state in the Arena Lobby when using a controller
Fixed not being able to see high ground bonus damage on certain skills when using a controller
Fixed difficulty setting text overlap in the game options screen when using a controller
Fixed the summon’s amount of Source Points not always being correct
GM Mode
Fixed Character sheet tabs after possessing a creature
Fixed a crash on clients that do not have a character assigned during GM rolls
Fixed a crash related to the host having certain mods enabled (like Bard and Artificer classes)
Fixed several issues with scrollbars not appearing correctly
Fixed camera position when double clicking on an item in the GM’s item sheet
Fixed a blocking issue related to disabling add-ons and loading saves related to that mod
Fixed GM being able to invite players while still in prepare mode
Fixed stats for items that are increased in level through the Item Sheet. Their stats are now properly adjusted to their level
Fixed surfaces dealing incorrect amount of damage when placed by GM
Modding / Editor (link to larian forum)[larian.com]
Painted instances are now saved in level templates. (Not in this patch: New instances are not correctly saved for inherited levels)
Ctrl+z no longer requires multiple actions to undo moves/rotates/..., depending on how many objects are selected
Localization modding support added: Localization files are now read from mod folders as well (same folder structure as Data/Localization/{YourLanguage}/..., but now also in Data/Mods/{YourMod}/Localization/{YourLanguage}). Support for new files as well as overriding existing Localization files with the same name
Video modding support added: .bik files now supported. Videos are now loaded from mod folders as well (same folder structure as Data/Localization/{YourLanguage}/Video, but now also in Data/Mods/{YourMod}/Localization/{YourLanguage}/Video). Support for new files as well as overriding existing videos with the same name
Right click > Move to Level now works properly instead of creating a _merged.lsf file
Open File dialog (single file) now returns the first selected file when multi-selecting
Less sporadic camera jumps
Possible crash fixed when checking out level data when generating the AI grid
Mod load order fixes (load order internally would not always match with the settings in cases where add-ons depended on other add-ons)
Fix for "Can't load texture for preview of icon!" on opening character Icon dialog
Import visual resource browser now default searches for .lsm instead of .gr2
Terrain Painter: Terrain selection overlay now hides while editing the terrain
Journal Editor: Possible crash fixed when opening the quest overview with 2 quest pages open
Instance Painter now saves its settings better
Animation Resource Editor: Animation text keys can be added via right click
Level browser: Level thumbnails for Larian levels now visible
Level browser: Basic and Empty level blueprints now have the correct icon and banner
Added new ShowNotification parameter for CharacterAddSkill in story (it already existed in behaviour script)
Added new ItemLevelUp and ItemLevelUpTo calls in story
Added new GetSurfaceTurns query in story and behaviour script
Added new ItemGetRuneItemTemplate query in story and behaviour script
Added new ItemInsertRune and ItemRemoveRune queries in story and behaviour script
Added new RuneInserted and RuneRemoved events in story and behaviour script
Added new ItemAddBoost call and ItemHasBoost query in story and behaviour script
Added new OnCharacterStartAttackObject and OnCharacterStartAttackPosition events in story and behaviour script
The GetStatusTurns query in story and behaviour script now returns -1 instead of 0 for statuses with infinite lifetime
The ItemGetStat query in behaviour script can now also get information about the following properties: VitalityMax, PhysicalArmor, PhysicalArmorPoints, Movement, Fire/Earth/Water/Air/Poison/Piercing/Physical/Corrosive/Magic/ShadowResistance, Initiative, Willpower, Bodybuilding
by CODEX
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