补丁介绍
使用说明:
1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《恐怖黎明》原版游戏:http://down.ali213.net/pcgame/grimdawniso.html
2..安装本升级档
更新内容(机翻):
更新v1.0.2.1:
为了防止某些用户使用过期翻译文件发生的任务进度问题,该补丁会将所有用户的游戏中的语言重置为英文。一旦更新的语言文件由社区翻译者发布,他们将再次可以通过游戏菜单下载。
[技术]
嵌入式用户界面已被修改为更加清晰。
为多人游戏中的客户修复骷髅产卵数量跟踪。
收获精神现在可以正确地产生一个宠物在所有等级与工具提示相应地调整。
修复排水本质在主要目标上没有视线检查。
修复了在启用色盲模式时会话窗口创建图形工件的错误。
修复了游戏文本中缺少某些错误的错误,在某些情况下可能会导致崩溃。
修复偶尔在加载游戏资源时崩溃。
修复了一些错误,其中目标轮廓将被错误地呈现给某些对象。
修复了DirectX11渲染器中全屏伽玛没有影响的错误。
解决了“高”照明设置下草照明不正确的问题。
修复了扩展文件的社区翻译无法覆盖基本游戏文本的错误。
修复了可能阻止DirectX 11模式启动的崩溃。
[Mod Tools]
Asset Manager现在将向Import Record添加额外的构建和源目录,允许modders导入扩展文件。如果使用默认路径,其他源目录应设置为C: Program Files(x86) Steam steamapps common Grim Dawn mods gdx1 和其他浏览目录到C: Program Files(x86) Steam steamapps common Grim Dawn gdx1
[游戏]
Steelcap District Riftgate遭遇的调整产卵
修复了为堕落成就报复的图标
死亡命令命令和Kymon选择的怪物不寻常的配件的下降率提高,以匹配来自其他敌人的类似物品的降落率
修复了马尔茅斯赏金赏金:保护区是不可能的
修复拥抱新的成就是无法获得的。不幸的是,这个修复没有追溯。
修正了Bounty的一个问题:Chillpincer和Bounty:Vagarroth没有产生各自的目标。对于目前他们的任何玩家,这两个奖励都应该重置。
[项目明细]
具有%伤害奖金的魔术质量后缀现在可以提高平坦伤害和点数等同物(例如以前增加的火焰伤害的比例现在也增加了伤害伤害的百分比)。只能增加%点伤害的魔法后缀不能再下降。
修复基础伤害上升源(MI),以匹配其基础伤害奖金
在维多利亚的舷墙和监狱长的堡垒处于82+以上,造成非常低的伤害
在Runebinder上修复的3件套奖金设定为6%的进攻能力,而不是6防守能力
修复的神话中的Aetherreach给予-6%能量成本给Aether Ray而不是平-6
修正了几个神话史诗物品的问题,没有比默认/授权版本更强大的技能处理/授予技能
史诗 - Luminari Regalia集合:交换8%攻击速度和+2到侦察技能设置奖金
Epic - Dreadwalker Set:交换8%的健康和+2到死灵法师技能设置奖金
传奇 - 安德罗斯的放大器:将+1替换为拆除技能,以+1提问技能,将神器处理的奖金减少到+2,将迫击炮陷阱增加到+3
传奇 - Arcanum Sigillis:向Inquisitor技能增加+1
传奇 - 死亡联盟紫水晶:纠正过程类型与基础游戏相匹配,这是马尔默斯灰烬意外地恢复
传奇 - 神话安德罗斯的放大器:以+1的技术替代+1的拆除技能,减少对神器处理的加成+2,减少对Kalastor的符文奖励+1,将“灰浆陷阱”的奖金增加到+3,删除4减少冷却时间
传奇 - 神话Arcanum Sigillis:添加+1到审讯技能
传奇 - 神话中的严重破坏:将+1加入侦察技能,将致命目标的奖金减少到+2
传奇 - 神话中的Valdun帽子:将授予技能的皮尔斯伤害提高到34-40
传奇 - 神话中的Valdun的夹克:加上平坦的皮尔斯伤害授予的技能,从项目中删除平板皮尔斯伤害加成
传奇 - 神话中的Valdun步枪:增加皮尔斯伤害
传奇 - Runebinder的Spellthrower:更新的授权技能与Savagery类似
传奇 - 瓦尔登的帽子:授予技能的皮尔斯伤害提高到28-33
传奇 - Valdun的夹克:对于授予技能的平均皮尔斯伤害加成,从物品中删除平皮皮尔伤害加成
传奇 - Valdun的步枪:增加皮尔斯伤害
传奇 - Valdun的背叛套装:减少皮尔斯加成14-48
传奇 - 瓦尔敦的背叛套装:将皮尔斯奖金减少到14-36
Relic - Gluttony:增加20%活力衰减伤害
遗物 - 死亡率:增加40%活力朽烂伤害
Relic - Torment:增加43%活力朽烂伤害
组件 - 刀片镀层:减少进攻能力22
组件 - 生命装甲:降低进攻能力35
组件 - 刀片密封:增加皮尔斯伤害并减少授予技能造成的泄漏伤害
部件 - 腐蚀印章:授予技能的伤害增加
组件 - 可能的密封:替换%健康与160健康
组件 - 共振密封:用健康状态替换%健康
组件 - Ugdenbog皮革:减少防御能力到22
组件 - Unholy铭文:增加了15%的活力朽烂伤害
[班级和技能]
忠诚
排泄精华现在可以分配到污染的爆发和谣言
收获精神现在可以分配给乌托斯和谣言的手
遏制天国力量现在可以分配给阿尔科斯精神的奥术意志,士兵掌握的战斗精神和Menhir的意志以及审判者的致命目标。任何分配的权力将有机会在相应的buff处于活动状态时触发。
巫
修复了一个棘手恐怖的问题,而不是将其引爆
砂锅
远程专长:减少皮尔斯伤害的比例,等级达到28级,排名第10,最高75级
死灵
虹吸灵魂:攻击伤害转化率达到24%
Sear Souls:增加%伤害改良剂至-15%,加上-10%的攻击伤害转化为健康损失
提高骨骼:更新了骨骼与配备武器的比例。以前,他们的武器代表了大部分的伤害,这使得技能工具提示误导他们的实际伤害,并造成伤害(特别是弓箭手)在早期阶段的表现有点好一点。我们调整了这些武器,现在这些武器的奖金可以忽略不计,而且他们的伤害更可预测,他们的基地伤害已经按照等级进行了扩大。此外,由于皮尔斯比率有时出现在他们的武器上,骷髅将不再有时会造成部分皮尔斯伤害。这对于受益于平面伤害奖金(如光环)的骷髅影响不大。由于这是一个相当大的变化,因为它们的损害程度如何变化,我们将继续测试和监控这种技能,并可能在未来进一步改变,以确保其调整是合适的。
更新了远程骷髅传票的侵略行为更像他们的近战对手
原文:
Update v1.0.2.1:
To prevent quest progress issues which have been occuring for some users with out of date translation files, this patch resets the in-game language for all users to English. As soon as updated language files are posted by the community translators they will once again be available for download via the in game menu.
[Tech]
Stash user interface has been modified to be more clear.
Fixed Skeleton spawn number tracking for clients in multiplayer games.
Reap Spirit will now correctly spawn one pet at all ranks with the tooltip adjusted accordingly.
Fixed Drain Essence not having a line of sight check on main target.
Fixed a bug where the conversation window created graphical artifacts when color blind modes are enabled.
Fixed a bug where some in game text was missing, which in some instances could cause a crash.
Fixed an occasional crash when loading game resources.
Fixed a bug where target outlines would be rendered incorrectly for some objects.
Fixed a bug where fullscreen gamma had no effect in the DirectX11 renderer.
Fixed an issue where grass lighting was incorrect on "High" lighting setting.
Fixed a bug where community translations of expansion files would fail to override base game text.
Fixed a crash which could prevent DirectX 11 mode from starting.
[Mod Tools]
Asset Manager will now add additional build and source directories to Import Record, allowing modders to import expansion files. If using default paths, Additional Source Directories should be set to C:Program Files (x86)SteamsteamappscommonGrim Dawnmodsgdx1 and Additional Browse Directories to C:Program Files (x86)SteamsteamappscommonGrim Dawngdx1
[Game]
Adjusted spawns for the Steelcap District Riftgate encounter
Fixed broken icon for the Revenge for the Fallen achievement
Increased drop rate of Order of Death's Vigil and Kymon's Chosen Monster Infrequent accessories to match drop rates of similar items from other enemies
Fixed the People of Malmouth bounty Bounty: Sanctuary being impossible to turn in
Fixed Embrace New Foes achievement being unobtainable. Unfortunately this fix is not retroactive.
Fixed an issue with Bounty: Chillpincer and Bounty: Vagarroth not spawning their respective targets. Both of these bounties should reset for any players currently on them.
[Itemization]
Magic-quality Suffixes with % Damage bonuses now boost both the flat damage and the dot equivalent (ex. a Suffix that previously increased % Fire damage now also increases % Burn damage). Magic Suffixes that boost only % dot damage can no longer drop.
Fixed base damage on the Ascendant Source (MI) to match its base % Damage bonuses
Fixed unusually low damage on Warden's Bulwark and Warden's Fortress at levels 82+
Fixed 3-Piece Set Bonus on The Runebinder Set to be 6% Offensive Ability instead of 6 Defensive Ability
Fixed Mythical Aetherreach granting -6% Energy Cost to Aether Ray instead of a flat -6
Fixed an issue with several Mythical Epic items not having more powerful skill procs/granted skills than their Default/Empowered versions
Epic - Luminari Regalia Set: swapped 8% Attack Speed and +2 to Inquisitor Skills set bonuses
Epic - Dreadwalker Set: swapped 8% Health and +2 to Necromancer Skills set bonuses
Legendary - Anderos' Amplifier: replaced +1 to Demolitionist Skills with +1 to Inquisitor Skills, reduced bonus to Artifact Handling to +2, increased bonus to Mortar Trap to +3
Legendary - Arcanum Sigillis: added +1 to Inquisitor Skills
Legendary - Deathbound Amethyst: corrected proc type to match the base game, it was accidentally reverted in Ashes of Malmouth
Legendary - Mythical Anderos' Amplifier: replaced +1 to Demolitionist Skills with +1 to Inquisitor Skills, reduced bonus to Artifact Handling to +2, reduced bonus to Rune of Kalastor to +1, increased bonus to Mortar Trap to +3, removed 4% Cooldown Reduction
Legendary - Mythical Arcanum Sigillis: added +1 to Inquisitor Skills
Legendary - Mythical Havoc: added +1 to Inquisitor Skills, reduced bonus to Deadly Aim to +2
Legendary - Mythical Valdun's Hat: increased Pierce damage on Granted Skill to 34-40
Legendary - Mythical Valdun's Jacket: added flat Pierce damage to Granted Skill, removed flat Pierce damage bonus from item
Legendary - Mythical Valdun's Rifle: increased Pierce damage
Legendary - Runebinder's Spellthrower: updated granted skill to function similarly to Savagery
Legendary - Valdun's Hat: increased Pierce damage on Granted Skill to 28-33
Legendary - Valdun's Jacket: added flat Pierce damage to Granted Skill, removed flat Pierce damage bonus from item
Legendary - Valdun's Rifle: increased Pierce damage
Legendary - Valdun's Betrayal Set: reduced Pierce bonus to 14-48
Legendary - Valdun's Treachery Set: reduced Pierce bonus to 14-36
Relic - Gluttony: added 20% Vitality Decay damage
Relic - Mortality: added 40% Vitality Decay damage
Relic - Torment: added 43% Vitality Decay damage
Component - Bladed Plating: reduced Offensive Ability to 22
Component - Living Armor: reduced Offensive Ability to 35
Component - Seal of Blades: increased Pierce damage and reduced Bleed damage on Granted Skill
Component - Seal of Corruption: increased damage on Granted Skill
Component - Seal of Might: replaced % Health with 160 Health
Component - Seal of Resonance: replaced % Health with 160 Health
Component - Ugdenbog Leather: reduced Defensve Ability to 22
Component - Unholy Inscription: added 15% Vitality Decay damage
[Class & Skills]
Devotion
Drain Essence can now be assigned to Tainted Eruption and Rumor
Reap Spirit can now be assigned to Hand of Ultos and Rumor
On Block Celestial Powers can now be assigned to the Arcanist Mastery's Arcane Will, Soldier Mastery's Fighting Spirit and Menhir's Will, and Inquisitor's Deadly Aim. Any assigned powers will have a chance to trigger while the respective buff is active.
Shaman
Fixed an issue with the Thorned Horror not casting its Emboldening Presence
Inquisitor
Ranged Expertise: reduced Pierce damage scaling with rank to 28 by rank 10, 75 by max ultimate rank
Necromancer
Siphon Souls: increased % Attack Damage Converted to Health to 24%
Sear Souls: increased % Damage Modifier penalty to -15%, added -10% Attack Damage Converted to Health penalty
Raise Skeleton: updated the way skeletons scale with their equipped weapons. Previously, their weapons represented a sizeable portion of their damage, which made the skill tooltip misleading for their actual damage and made their damage (particularly for archers) scale a bit too well in the early levels. We adjusted them so that the weapons now represent a negligible bonus and their damage is more predictable, their base damage has been scaled up with rank to compensate. In addition, Skeletons will no longer sometimes do partial Pierce damage due to having Pierce ratio sometimes appearing on their weapons. This has no impact on Skeletons benefiting from flat damage bonuses such as an auras. As this is a pretty dramatic change to the way their damage scales, we will continue to playtest and monitor this skill and may make further changes in the future to make sure their tuning is appropriate.
Updated aggression of ranged Skeleton summons to behave more like their melee counterparts
by CODE
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