补丁介绍
使用说明:
1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、复制PLAZA文件夹下的免DVD文件到游戏安装目录
4、运行游戏
升级档安装步骤:
1.安装《圣符国度:数字版》免DVD光盘版:http://down.ali213.net/pcgame/talismandigitaleditiong.html
2.安装本升级档
更新说明:
机翻:
你好所有的,
一个新的更新现在是实时的-v.55612
这个最新补丁带来的大问题是俄语选项。要使用俄语,可以从Talisman主菜单和语言中选择选项。
一个值得注意;这个补丁不包含一些用户已经看到的不匹配的选择消息的直接修复。我们希望游戏处理内存的改进能够减少/消除正在发生的错误。使这个特别的问题变得困难的是我们不能故意让它发生——它只会发生在我们不注意的时候。如果任何人都能找到一步一步的指令,那么这将是非常有用的。
补丁的笔记
字符
•Autokill现在应该为龙骑士工作。
•龙骑士不再能捕捉到“错误”的敌人。
•食尸鬼应该能够在吸血鬼塔上抛弃被养的追随者。
•运动的追随者不应该阻止龙骑士的移动能力。
《角斗士》的+ 1现在应该起作用了。
敌人
•符文只会影响Basilisk的攻击得分。
法术
•在你试图越狱后,再也不能使用这个被删除的咒语了。
•火球不再伤害使用召唤法术的玩家。
对象
•圣池宝箱现在应该与藏宝图一起工作。
追随者
•方不应再通过法术或能力被偷。
如果死亡跟踪者被征召,它不应该出现在提醒空间。
陌生人
•注意。
空间/地形/的地方
•你现在应该在龙塔的时候遇到第一张Gauntlet卡。
•如果有一定规模的话,你应该能够远离山口。
•如果你有1枚金币,你只能从6英尺高的旅馆里买到一瓶水。
•如果有一定规模的话,你应该能够离开黑暗的大厅。
•你不应该再通过积极的探索进入龙域或塔。
人工智能
•调整人工智能如何使用袋装/袋。
•AI吸血鬼龙圈修复。
•AI不应该再专注于地牢。
•AI不应该在皇冠上捡到护身符。
•AI应该总是选择最合适的属性来使用皇家战斗结束。
在使用龙塔的时候,AI应该考虑到结束。
•AI在使用“追求奖励”的“梦想奖”时,不应该忽略物品。
•AI不应该再因为怀疑而浪费命运。
其他的
•术士的任务应该在皇家战斗结束时不再造成阻滞。
•在蔓延的火焰结束时,画出了丢失的补丁。
•在我的集合中点击解散不应该导致崩溃。
•面对龙王的工作应该是一个隐藏的结局。
•战胜哨兵的任务现在应该是正确的。
•游戏日志现在应该显示AI的全部战斗。
•修复迷人的成就。
•修复优雅的成就。
•慈善成就修复。
•修复XP。
•从提醒中查看卡片不应该造成阻塞。
•调整游戏如何处理内存(应该使游戏更稳定)
原文:
Hello all,
A new update is now live – v. 55612
The big thing that comes with this latest patch is a Russian language option. To use the Russian language go to options from the Talisman main menu and languages can be changed here.
A thing to note; this patch does not contain a direct fix for the unmatched choice messages that some users have been seeing. We’re hoping that the improvements to how the game handles memory will reduce/eradicate these errors that are happening. The thing that is making this particular issue difficult is we can’t get it to happen intentionally - it’ll only happen when we’re not looking. If anyone can find any step-by-step instructions for making it happen then this will be incredibly useful.
Patch Notes
Characters
•Autokill should now work for the Dragon Rider against dragons.
•Dragon Rider should no longer be able to capture the 'wrong' enemy.
•Ghoul should be able to discard raised followers at the Vampire's Tower.
•Movement followers shouldn't block the Dragon Rider's move ability.
•The Gladiator's +1 for Armour Rolls should now work.
Enemies
•Runes should only affect the Basilisk's attack score.
Spells
•Can no longer use the Obliterate spell after you've attempted to escape Jail.
•Fireball no longer harms a player who has used a Summon spell.
Objects
•The Sacred Pool Treasure Chest should work with the Treasure Maps now.
Followers
•Fang should no longer be able to be stolen via spell or ability.
•If the Death Stalker is Conscripted it shouldn't appear in the reminder space.
Strangers
•Nothing to note.
Spaces/Terrain/Places
•You should now encounter the first Gauntlet card whilst in the Dragon's Tower.
•You should be able to move away from the Mountain Pass if there is a Scale in place.
•You can only get a Water Bottle from the Six-Fates Inn if you have 1 gold.
•You should be able to move away from the Hall of Darkness if there is a Scale in place.
•You should no longer be able to access the Dragon Realm or Tower with an active quest.
AI
•Adjustments to how the AI uses pouches/bags.
•AI Vampiric Dragon loop fix.
•AI should no longer focus as heavily on the Dungeon.
•AI shouldn't pick up the Amulet whilst on the Crown.
•AI should always pick the most appropriate stat to use for the Battle Royale ending.
•AI should now take the ending into account when using the Dragonspire.
•AI shouldn't ignore items when using the Quest Reward 'Dream Prize'.
•AI should no longer waste Fate on Growing Suspicions.
Other
•Warlock Quests should no longer cause blocks during the Battle Royale ending.
•Block fix when Lost is drawn during the Spreading Flames ending.
•Clicking dismiss in My Collection shouldn't cause crashes.
•Confront the Dragon King should work as a hidden ending.
•Defeat the Sentinel Quest should now complete correctly.
•The game log should now show AI fights in full.
•Enthralling achievement fix.
•Graceful achievement fix.
•Charity Achievement Fix.
•Fixes to XP awarded.
•Looking at cards from the reminder shouldn't cause blocks.
•Tweaks to how the game handles memory (should make the game more stable)
by PLAZA
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