补丁介绍
使用说明:
1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制crack目录下的文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《Tyranny》原版游戏:http://down.ali213.net/pcgame/tyrannyg.html
2.安装暴君 v1.2.0.0124升级档:http://patch.ali213.net/showpatch/76843.html
3.安装本升级档
更新说明:
机翻:
“潜行攻击”的天赋在不断重复使用时不再与自己堆叠起来。
从Respec'ing或升级到更高的天赋中删除的被动现在已经从角色中被正确地删除了。
哭泣的耳语将不会再用针对佩戴者的爱国者进行流血。 (这在某些情况下导致盟友反对党)
从以前的补丁加载保存将不再让玩家陷入世界地图事件或者伏击。
当删除项目/人才授予时,现在可以正确删除法术插槽。
由于党员没有积极参与派对,无法访问的地图上更新了“工具提示”,以便更好地传达地图被锁定的原因。
投掷刀和标枪现在正确地获得了决斗者才能的精准奖金。
修正了一些技巧检查可显示-1值的边缘情况。
Heartseeker Base伤害不再与角色级别缩放。
从Phaedrus的商店中删除了一个错误的标语。
从Rixatrix的小猪重新添加一个缺少的字符串。
Weeping Whispers的进口版本现在具有正确的声誉字符串。
Silvercore的Cumbersome能力描述现在在恢复UI中仅列出一次。
招聘Selina现在提供单手培训,而不是Subterfuge培训。
现在,血液覆盖物在行为3中正确列出。
重新添加一些翻译字符串来解锁拼写通知。
反弹刀片现在在定位时使用正确的图标。
重新添加多个缺少的字符串到基本游戏。
更新的哭声耳语更一致地影响恢复时间。
更新世界地图事件UI,以更好地显示随播广告的声誉更改。
如果导入到新游戏+,循环推理正确显示其弹丸
在世界地图事件场景中更新了一些视觉和声音效果。
更新了World Map Event UI,以便更好地从单一选择中显示多个声誉变化。
现代风筝法典的视觉特效现在在哨兵站立郊区正确显示
改进了标题屏幕的加载时间。
世界地图事件中的声望变化现在显示更改的正确信息。
修正了一个边缘情况,其中End Game Cutscene的音频可能会使VO轨道静音。
在Bastard的伤口场景中更新定位界面,以更一致地显示。
覆盖悖论云保存现在将自动标记新的保存以与Paradox Cloud同步。
更新了Paradox Cloud Save UI,因此新的保存可以在保存之前选择Sync State。
在一些混蛋的伤口场景中更新了角色。
更新了标题屏幕新闻按钮,使用本地化文本时不能用DLC横幅剪辑。
修复各种打字错误。
剧透
在完成“永不免费”之后,与他说话时,巴里克对话框不再成熟
告诉瓦格斯塔夫,玩家让Phoibe自由,但仍然给他Phoibe的礼物,潮汐在一起现在正确完成。
当Jaspos告诉Argaen已经死亡时,在工作上打结就能正确完成(并允许其他任务开始)。
人物将不再在混蛋的伤口的水面下行进。
说到巴西拉打工,现在指点Fatebinder
如果“伪造”已经离开了莱斯的十字路口,南避风港。
Jaspos&Wagstaff现在将与Fatebinder联手在结合工作/潮汐结束时发表讲话,即使他们对Fatebinder过去的决定感到非常失望。
Eb和Lantry都对负责伤口的正确NPC做出了反应。
从“真相与和解”中更新编年史,加载已经发现这个纪事的保存,不再发光。
Jaspos&Wagstaff现在指示玩家与Mell说话,如果他们与玩家不一致(导致Oldwalls追求的历史的开始)
更新了结束游戏幻灯片,以更好地与无辜的玩家保持忠诚于基罗斯。
更新了Berry Fields场景,以便在对话框开头的VO'd行正确播放VO。
如果在对该地区进行最终决定后,如果她停留在Bastard的伤口中,Reef-Talon现在出现在Wellspring Cascade中。
更新了Wagstaff对话框,以便即使Fatebinder在会议Wagstaff之前杀死了Insipid Moniker,Eb也会做出正确的反应。
更新了浆果布什第二次互动,在完成切割场景后给予休息奖金。
帝国主义者的老鹰王朝不再以更高的素质提供盔甲。
在触发摇篮剧剪辑场景之后向Lexeme说话不会重复剪辑场景。
原文:
'Sneak Attack' talent will no longer stack with itself when used repeatedly.
Passives removed from Respec'ing or upgrading to a higher talent are now properly removed from the character.
Weeping Whispers will no longer apply bleeding to allies that target the wearer with a buff. (This was resulting in allies turning against the party in some cases)
Loading a save from a previous patch will no longer get players stuck in World Map Events nor Ambushes.
Spell slots are now properly removed when the item/talent granting them are removed.
Updated Tooltip on maps that are inaccessible due to party members not being active in the party, to better convey why the map is locked.
Throwing knives and Javelins now properly received the accuracy bonus from the Duelist Talents.
Fixed an edge case where some Skill Checks could display a value of -1.
Heartseeker Base Damage no longer scales with character level.
Removed an errant sigil from Phaedrus's Store.
Re-added a missing string from Rixatrix's piglet.
Imported versions of Weeping Whispers now have the correct reputation strings.
Silvercore's Cumbersome ability description now lists itself only once in the recovery UI.
Recruit Selina now offers training in One Handed instead of Subterfuge.
Blood Mulch is now listed correctly for his lines in act 3.
Re-added some translated strings for unlocking spell notifications.
Rebounding Blade now uses the correct icon when targeting.
Re-added multiple missing strings to the base game.
Updated Weeping Whispers to more consistently affect Recovery Time.
Updated World Map Events UI to better display the reputation changes for Companions.
Circular Reasoning now displays its projectile correctly if imported to New Game+
Updated some visual and sound effects for Edicts in world map event scenes.
Updated the World Map Event UI to better display multiple reputation changes from a single choice.
VFX for the Edict for of Storms now appear correctly at the Sentinel Stand Outskirts
Improved the load time of the Title Screen.
Reputation changes in World Map Events now display the correct information for the change.
Fixed an edge case where the audio for the End Game Cutscene may mute the VO track.
Updating the Targeting UI in Bastard's Wound scenes to display more consistently.
Overwriting Paradox Clouds saves will now automatically flag the new save for syncing with the Paradox Cloud.
Updated Paradox Cloud save UI so new saves can have the Sync State picked before saving.
Updated Character Shadows in some Bastard's Wound Scenes.
Updated Title Screen News button to not clip with DLC banners when using localized text.
Fixed various typos.
Spoilers
Barik's Dialog no longer ends pre-maturely when speaking with him after completing Never Free
Tide Together now completes correctly when telling Wagstaff that the player let Phoibe go free but still giving him Phoibe's tome.
Knapping on the Job now completes correctly (and allows other quests to start) when telling Jaspos that Argaen is dead.
Characters will no longer path under the water in the Bastard's Wound.
Speaking to Basila for Knapping on the Job will now point the Fatebinder to
South Haven if the Forge-Bound have already left Lethian's Crossing.
Jaspos & Wagstaff will now speak with the Fatebinder at the end of Knapping on the Job/Tide Together, even if they are very upset with the Fatebinder for past decisions.
Eb and Lantry both react to the correct NPC being placed in charge of the Wound.
Updated the Chronicles from Truth and Reconciliation to no longer glow when loading a save that had already discovered that chronicle.
Jaspos & Wagstaff now direct the player to speak with Mell if they are at odds with the player (Leading to the start of the History of the Oldwalls quest)
Updated the end game slides to better match with Anarchist players who remain loyal to Kyros.
Updated the Berry Fields scene so that VO'd lines at the start of a dialog will correctly play the VO.
Reef-Talon now appears in the Wellspring Cascade if she stays in Bastard's Wound after the final decision is made for the area.
Updated Wagstaff dialog so that Eb will react correctly even if the Fatebinder killed Insipid Moniker before meeting Wagstaff.
Updated Berry bush second interaction to give resting bonuses upon completing the cut-scene.
Imperator's Oldwalls Regalia no longer grants armor at higher qualities.
Speaking to Lexeme after triggering the Lullaby Cut-Scene will not repeat the cut-scene.
by BAT
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