补丁介绍
使用说明:
1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、复制Codex文件夹下的免DVD文件到游戏安装目录
4、运行游戏
升级档安装步骤:
1.安装《暗影之星》原版游戏:http://down.ali213.net/pcgame/starsinshadowg.html
2.安装本升级档。
更新说明:
机翻:
更新v20752:
变化
改进了载入和AI转动等待动画,并对图形库进行了更改,以便星等/行星/地图动画在后台持续(而不是冻结)。
修改了加载/保存对话框。
增加绝大多数外来人口的基本资源产量。
将轰炸机的成本降低三分之一。
增加打击战士的成本,并增加了Antimatter作为Multirole Fighters技术的先决条件。
增加重型铁枪炮的成本,减少伤害。
偏转屏幕现在吸收50%的动力武器伤害,而战斗盾现在吸收70%。
降低了中子束的损伤。
Ashdar Colonials战斗机中队现在每个机库模块有一个额外的战斗机。
将Pulson发射器的伤害从35增加到50。
“能量鱼雷”技术现在被称为“等离子体射弹”,需要等离子体聚焦。
增加所有后期游戏技术的研究成本。
调整各种资源描述中的措辞,以帮助澄清资源名称(劳工,科学,硬币,金属,食品)与相关活动(生产,研究,贸易,采矿,农业)之间的区别。
修复
修复了战术武器选择界面中的错误,阻止了选择船舶时始终选择船舶武器列表中的第一个项目。
修复了地球上的一个干草/食物描述文字。
修正了一些描述文字错误。
为非常高分辨率的显示器添加了新的UI缩放规则,以及更改以避免高DPI显示器上的模糊。
对GoG Galaxy成就/ stat错误处理进行了改进。
将Visual Studio运行时库更新到2017版本。
默认情况下,所有Intel HD 3000和Radeon HD 7800系列卡均可启用“简化图形”渲染模式。
原文:
Update v20752:
Changes
Revamped the Loading and AI Turns wait animations, and made changes to the graphics library so that star/planet/map animations will continue in the background (instead of freezing) during wait times.
Revamped the Load/Save dialog.
Increased the base resource yields of most alien native populations.
Reduced the cost of Bombers by one-third.
Increased the cost of Strike Fighters and added Antimatter as a prerequisite for the Multirole Fighters tech.
Increased the cost of Heavy Railguns and halved damage.
Deflector screens now absorb 50% of kinetic weapons damage, while Battle shields now absorb 70%.
Decreased the damage of Neutron Beams.
Ashdar Colonials fighter squadrons now have one additional fighter per Hangar module.
Increased the damage of Pulson Launchers from 35 to 50.
The technology 'Energy Torpedoes' is now called 'Plasma Projectiles' and requires Plasma Focusing.
Increased the research costs of all late game technologies.
Adjusted the wording in various resource descriptions to help clarify the distinction between the resource names (Labor, Science, Coin, Metal, Food) and the associated activities (Production, Research, Trading, Mining, Farming).
Fixes
Fixed a bug in the tactical weapon selection UI that prevented the first item in a ship's weapon list from being consistently selected when selecting a ship.
Fixed a glitch in the planet farming/food description text.
Fixed a few description text errors.
Added new UI scaling rules for very high resolution monitors, and changes to avoid blurriness on high DPI monitors.
Made improvements to GoG Galaxy achievement/stat error handling.
Updated the Visual Studio runtime libraries to the 2017 versions.
The 'simplified graphics' rendering mode is now enabled by default for all Intel HD 3000 and Radeon HD 7800 Series cards.
By CODEX
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