补丁介绍
使用说明:
1.解压缩
2.复制所有文件到游戏目录覆盖
3.运行游戏
升级档安装步骤:
1.安装《神奇男孩3:龙之陷阱》原版游戏:http://down.ali213.net/pcgame/wbtdt.html
2.安装本升级档
更新说明(机翻):
以下是对所发生的事情的总结:
-音乐:更新的“员工名册”和“最后的地牢- Encore”轨道上有关于小号、Cornet、Trombone(Michael W Hillard)和Tenor Sax(Ernest W Hillard)的真实录音。
音频:更好的整体音频平衡,用于复古的PSG / FM sfx和音乐。相对于各自的复古音乐量,降低了怀旧的效果。将怀旧音乐的音量提高了10%,以配合现代音乐。
游戏:硬模式平衡:计时器每30秒转一次(而不是25秒)。
游戏:硬模式平衡:进入龙屋时计时重置。
游戏:硬模式平衡:计时器将健康比例与当前的健康值相结合(通常在游戏后期比较困难,对旧代码的影响不大)。
游戏:硬式平衡:天空宫殿的各种小调整。
游戏:硬模式平衡:黄色阴影在硬模式下几乎没有什么攻击点。
成就:现在,如果这个插槽是从一个密码开始的,那么它就不会让“辛苦挣来的”取得成功。
图形:在天空宫殿前的魔法室增加地板反射。
-用户界面:天空宫殿的位置横幅。
固定的结束积分,在返回到标题屏幕的时候,在saveslot计时器中是正确的,但实际上并没有保存到磁盘上,因此立即退出将会在计时器上删除几分钟。
在游戏中,当暂停激活时,游戏中的固定游戏的门和鼠标旋转弹出的计时器。
- UI /复古:修正了在复古UI中,沙漏旋转的速度很慢。
音频:固定播放“落地”声效果,当出现在最后的地牢后。
-演职员:把Seaven的Pascal和Olivier年轻的脸加在一起。
-图形:允许选项改变全屏幕分辨率。
-图形:默认情况下的帧限制器。
图形:4K屏幕上的双默认窗口模式大小。
-输入:固定遗留的非xinput控制器重新映射到xinput按钮名称(“A”)而不是动作(“跳转”)。
输入:在1884005的构建中添加了禁用的/向下的模拟阈值,这使得鼠标操作更加困难。
原文:
Here's a summary of what happened:
- Music: Updated "Staff Roll" and "The Last Dungeon - Encore" tracks with real recordings for Trumpet, Cornet, Trombone (Michael W Hillard) and Tenor Sax (Ernest W Hillard).
- Audio: Better overall audio balance for retro PSG/FM sfx and music. Lowered retro sfx volumes relative to respective retro music volumes. Upped retro music volumes by 10% to match modern music volumes.
- Gameplay: Hard mode balancing: Timer turns every 30 seconds (instead of 25).
- Gameplay: Hard mode balancing: Timer resets when entering Dragon Room.
- Gameplay: Hard mode balancing: Timer removes health proportionally to current health amount (typically harder in later stages of the game, vs old code didn't do much).
- Gameplay: Hard mode balancing: Various minor tweaks in Sky Palace.
- Gameplay: Hard mode balancing: Made the Yellow Shadow have little less Attack Points in Hard mode.
- Achievements: Now it doesn't grant "Hard-Earned" achievement on Hard Clear if the slot was started from a password.
- Graphics: Added floor reflections in the magical room prior to the Sky Palace.
- UI: Added Sky Palace location banner.
- UI: Fixed Ending Credits play time being rightfully included in the saveslot timer when returning to title screen, but not actually saved to disk, so quitting immediately would remove a few minutes on the timer.
- UI: Fixed in-game door & mouse rotate popup timers from triggering when Pause is active.
- UI/Retro: Fixed the Hourglass rotation in Retro UI from being painfully slow.
- Audio: Fixed playing the "Landing" sound effect when appearing in the Last Dungeon after the Intro.
- Credits: Added Seaven's Pascal & Olivier young faces.
- Graphics: Enable the option to change the fullscreen resolution.
- Graphics: Frame Limiter back on by default.
- Graphics: Double default windowed mode size on 4K screens.
- Inputs: Fixed legacy non-xinput controller remapping referring to xinput buttons names ("A") instead of actions ("Jump").
- Inputs: Disabled UP/DOWN analog threshold added on Build 1884005 which makes Mouse-Man harder to play.
by thegfw
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