补丁介绍
使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《百战天虫WMD》原版游戏:http://down.ali213.net/pcgame/wormswmdg.html
2.安装本升级档
更新说明:
机翻:
更新v20170508:
这个免费更新带来了一个新的,粉丝最喜欢的游戏模式,你的堡垒(和你的盟友)对抗一个对手的堡垒在一个战术游戏的攻击,防御和手榴弹的投掷。
选择6种独特的动画Forts之一,您可以根据自己喜欢的战术升级进行自定义,包括:
静态枪
哨兵枪
磁铁
健康箱
工艺箱
然后最后给你的堡垒那个个人感觉,用一个标志,装饰你的蒸汽轮廓图片。 (这是自动应用到堡垒)
你现在准备去战场,争取成为Forts模式大师!
哦和自由模式现在将以排名模式弹出,所以准备添加几个新的章节到你的大书的Wormy战术。
6全新的Forts
城堡麻烦
驴挖
反应堆
闹鬼
粉红色危险
火箭
新的定制奖励?通过在Forts模式中获得胜利,为您的蠕虫解锁3个新帽子和3个新的Gravestones!
全新的精美武器 - Survii Gecko设计的“Magnetised Drone”。
这种全新的,社区设计的制作升级使恶作剧无人机成为一种新的,进攻/防守的转变。您可以选择使用排斥或吸引磁铁模式部署此武器,从而允许您在地图周围移动地雷,并将其携带或推送到敌人的蠕虫中。你也可以憀和?无人机,它会在它静止的位置成为一个固定的磁铁。
错误修正和调整
将派对气球的成分从4/2/0/0改为4/2/1/0
对对话框进行改进,现在在保存更改时显示按钮
修改了超级羊后退出时间的问题
修复了按[A]将更改保存到控制器上的名称的问题,将无法正确保存
在使用喷灯处理车辆造成最终损坏时,固定和发出问题可能会导致转弯结束前爆炸
修正了一个把粘性手榴弹推到景观的问题
修复了当造成严重损害时可能触发错误语音库样本的问题
修正了播放器离开大厅后就绪按钮不会重置的问题
修复了一个可能导致玩家在断开连接后卡在加载屏幕上的问题
修复了一个问题,导致相机在损坏概要中跳转到另一个蠕虫
修正了阻止“总体好友”过滤器正确加载的问题
修复了在重新启动匹配时阻止动画元素产生的问题
修复了一个可以从浏览游戏列表中创建破损的游说的问题
修复了一个问题,这将导致Wick Lick的炸弹被夹板穿过
修复了导致武器图标重叠暂停菜单部分的问题
修复了使用安装枪后,蠕虫损坏不会出现的问题
解决了在使用机械设备时阻止转机的问题
修复了一个允许创建太多方案的问题
修正了摄像机在导航训练中的行为问题
修正了一个问题,导致机械师不正确地在箱子上产生敌人
修正了一个允许在撞墙后进一步使用新手绳的问题
修正了一个解除武器的问题,可以消除额外的武器弹药
-
修正了当控件未绑定时阻止游戏暂停的问题
修复了一个问题,允许蠕虫在安全的位置被蠕虫刺激伤害
修复了拆卸时偶尔会提供不正确数量的成分的问题
修改主题时修正了文本框的问题
修复了坠入土地后的蠕虫动画的问题
修复了前端下拉框中的问题
修复了当同步到Steam Workshop时可能会阻止取消按钮工作的问题
修复了在Airstrike期间蠕虫名称可以看到浮动的问题
修正了一个问题,导致羊在绳子上进入车辆现场旋转
修正了霰弹枪可能造成26点伤害的问题
修复了当从中间大厅进入比赛时Steam Workshop列表未完全同步时可能发生的崩溃
修正了一个可能导致烧烤绵羊火焰出现在错误位置的问题
使用长名称修复编辑器中的问题
在将Wick Lick放入水中后,修复了一个问题,从而阻止下次使用武器无法正常工作
修复了蠕虫刺针的一个问题,可以防止中间有效载荷在水中的转弯
修正了可以让AI在建筑物内部看到的问题
修正了一个问题,防止在站在其上面时与Blowtorch对车辆造成伤害
改进人工智能的功能,当传送到板条箱以上时
保险丝上一个现在暴露在键绑定中
改善了前端对话的流程
对Drillboat上的飞溅颗粒的行为进行了一些调整
增加了大于16:9的分辨率的背景色调
点击t上的任何地方
原文:
Update v20170508:
This free update brings with it a new, fan favourite game mode that pits you, your Fort (and your allies) against a rival Fort in a tactical game of attack, defence and sweet grenade throws.
Choose one of 6 unique animated Forts, customise it with your preferred tactical upgrade consisting of either:
Static Gun
Sentry Gun
Magnet
Health Crate
Craft Crate
Then finally give your Fort that personal touch with a flag that抯 decorated with your Steam profile picture. (This is automatically applied to the Fort)
You抮e now ready to take to battlefield and fight to be the Forts Mode Master!
Oh and Forts Mode will now pop up in Ranked Mode, so prepare to add a few new chapters to your big book of Wormy tactics.
6 Brand New Forts
Castle Hassle
Donkey Dig
Reactor
Haunted
Pink Peril
Rocket
New customisation rewards ?Unlock 3 new hats and 3 new Gravestones for your Worms by being victorious in Forts Mode!
Brand new crafted weapon - The 'Magnetised Drone' designed by Survii Gecko.
This brand new, community designed crafting upgrade gives the Mischievous Drone a new, offensive/defensive twist. You can choose to deploy this weapon with either a repel or attract magnet mode, thus allowing you to move mines around the map and either carry or push them into enemy Worms. You can also 憀and?the Drone and it抣l become a stationary magnet in the location it comes to rest.
Bug Fixes and Tweaks
Altered the ingredients of the Party Balloon from 4/2/0/0 to 4/2/1/0
Made improvements to the dialog boxes which now displays buttons when saving changes
Fixed an issue after dropping the Super Sheep and allowing retreat time to end
Fixed an issue whereby pressing [A] to save changes to a name on controller wouldn't save correctly
Fixed and issue when dealing final damage to a vehicle with a blowtorch could cause it to blow up before the turn ends
Fixed an issue where placing a sticky grenade could push it through the landscape
Fixed an issue which could trigger the wrong speechbank sample when dealing heavy damage
Fixed an issue where the ready button wouldn't reset after player leaves a lobby
Fixed an issue which could cause players to get stuck on the loading screen following disconnection
Fixed an issue which caused the camera to jump to a different worm during damage summary
Fixed an issue which would prevent the 'Overall Friends' filter to load properly
Fixed an issue which prevented animated elements spawning when restarting a match
Fixed an issue which could create broken lobbies from the Browse Game list
Fixed an issue which would cause Worm Lick bomblets to clip through crates
Fixed an issue which caused weapon icons to overlap parts of the pause menu
Fixed an issue whereby the damage on the worm wouldn't appear after using a Mounted Gun
Fixed an issue which prevented turn handover when using the Mech
Fixed an issue which allowed too many schemes to be created
Fixed an issue to the behaviour of the camera in Navigation Training
Fixed an issue which caused the Mech to spawn into Enemy at the Crates incorrectly
Fixed an issue which allowed further use of the Newbie Rope after hitting a wall
Fixed an issue whereby dismantling a weapon could remove additional ammo of that weapon
-
Fixed an issue which prevented the game from being paused when controls were unbound
Fixed an issue which allowed worm to be damaged from Worm Stinger whilst in a safe location
Fixed an issue which occasionally gave the incorrect number of ingredients when dismantling
Fixed an issue to the text box when changing themes
Fixed an issue to the worm animations after falling onto the land
Fixed an issue with the dropdown boxes in the frontend
Fixed an issue which could prevent the cancel button from working when syncing to Steam Workshop
Fixed an issue whereby the worms names could be seen floating during an Airstrike
Fixed an issue which caused the Sheep on a Rope to spin on the spot when entering a vehicle
Fixed an issue where the Training Shotgun could cause 26 damage
Fixed a crash which could occur if the Steam Workshop list hadn't fully synced when entering a match from the mid round lobby
Fixed an issue which could cause the Barbequed Sheeps flames to appear in the wrong location
Fixed an issue in the Editor when using long names
Fixed an issue to the Worm Lick after firing it into the water which prevented the next use of the weapon to not work correctly
Fixed an issue with the Worm Stinger which could prevent the turn passing over when middle payload was in the water
Fixed an issue which could allow the AI to see inside buildings
Fixed an issue which prevented dealing damage to a vehicle with a Blowtorch when stood above it
Improve functionality of the AI when teleporting above crates
Fuse Previous is now exposed in the key bindings
Improved the flow of dialogues in the frontend
Made some tweaks to the behaviour of the splash particles on the Drillboat
Increased the background tint for resolutions larger than 16:9
Clicking anywhere on t
by CODEX
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