补丁介绍
使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制Crack目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《外星贸易公司》原版游戏:http://down.ali213.net/pcgame/offworldtciso.html
2.安装本升级档
更新说明:
机翻:
新功能
音频检修。新的语音和FX音效吨。
提高性能并降低内存使用。
用岩心样品现在会给你专有权权利要求瓦60秒。
“打开大厅”双击现在创建一个默认的大堂就像点击加入按钮大堂选择开放式的大堂时。
玩家可以通过新的一套监视他们希望游戏中选择使用。
对于更新葡萄牙语,法语,德语,波兰语,俄语,西班牙语,中国和韩国的语言。
平衡
少专利拍卖。
晚上没有更多的太阳耀斑。
更新教程5基于关社区的反馈/困惑。
太阳耀斑回原来的概率。
较高的股票价格在启动。
根据用户反馈更新教程2流。
各种活动改善。
修复
修正了没有得到连接到日常挑战,如果球员做任务重新启动重播。
UI /主菜单/大堂:修正了在“关于”改为切换控制是越来越焦点的错误。
UI /菜单画面/大堂:检查修复了聊天信息大堂明确的信息。
修正了有时会重播文件没有保存排名的比赛。
固定黑市UI问题的间谍/全息图。
马克 - 沃特尼农场拒绝土豆,他们尝到好笑。
电解反应堆厂房类的类型不再使用的水解反应器的文本。
修正了在比赛的最后报告来自于独立服务器错误的匹配类型。
修正了删除旧重播文件。
修复那些阻止教程5先进性边缘情况。
修复,让玩家在等待比赛的数量。
缩小时固定环境闭塞神器。
现在显示的专利标签专利正确的时间。
修正了玩家对他们谁丢弃的消息的指标的问题。
固定让人们归队,他们从被踢游说的问题。
修正了一个可能导致重播到不行的问题。
修正了我们展示活动奖励屏幕上的提示不正确的问题。
UI /图形
改为在活动只是殖民地模块殖民地股份的所有引用。
更好的股票文本。
取消了旧的欢迎弹出。
降低变更的大小。
改进变更弹出。
改进的第2周教程弹出的竞选。
我们现在显示是空的,但有资源的瓷砖上提示的资源水平的图标。
更名揢nlocks所有总部?振作捏ndie开发者?
更好地帮助文本补贴奖励。
更新了4播放器FFA大堂过滤器的名称。
在游戏/ UI /球员名单:添加了一个图标,表明7溶胶和竞选7溶胶模式电流赢家。
我们现在使用的可见建筑高度,以确定全息图和打手队的高度。
更改广告活动的任务奖励文本颜色由红色变为绿色。
我们现在显示加载屏幕上黑市类型。
在一个成功的团队失去团队成员将看到胜利的画面。
没有一个唯一的图标现在将使用一个20面的骰子图标,而不是大话风图标竞选活动。
图表标题现在显示在8人游戏中更好。
被海盗偷走该变更项目,那些肮脏的???????秒。
加载屏幕现在显示为每日的挑战NUM播放器和地图的大小。
增加了一个新的加载屏幕采用全新的经脉。
改进的胜利屏幕上的图形。
更新MULE剥皮。
改进地热地面和电解反应堆的建造。
改进的采石场地平面。
改进的金属矿山的地平面。
改进的化学实验室。
改进的低/中金属矿山。
原文:
New Features
Audio overhaul. Tons of new voice over and sound fx.
Improved performance and reduced memory use.
Using a Core Sample will now give you exclusive rights to claim the tile for 60 secs.
Double clicking on the "Open Lobby" now creates a default lobby just like clicking on the Join Lobby button when the Open Lobby is selected.
Players can new set which monitor they want the game to use in options.
Updates for Portuguese, French, German, Polish, Russian, Spanish, Chinese and Korean languages.
Balance
Less patent auctions.
No more Solar Flares at night.
Updated Tutorial 5 based off of community feedback/confusion.
Solar Flares back to original probability.
Higher stock prices at start.
Updated Tutorial 2 flow based on user feedback.
Various campaign improvements.
Fixes
Fix for replays not getting attached to daily challenges if the player does a restart of the mission.
UI/main menu/lobby: Fixed an error where the toggle control was getting focus when "on" was changed.
UI/menu screen/lobby: Check in fix for chat message lobby clear message.
Fixed bug where sometimes the replay files are not stored for ranked matches.
Fixed Black Market UI issue for Spies/Holograms.
Rejected potatoes from Mark Watney farms, they tasted funny.
Electrolysis reactor building class type no longer uses the text for hydrolysis reactor.
Fix for reporting the wrong match type from the standalone server at the end of the match.
Fixed bug with deleting old replay files.
Fixing edge cases that were preventing tutorial 5 advancement.
Fix to getting the number of players waiting for a match.
Fixed the ambient occlusion artifact when zoomed out.
Now showing correct time for patent on patent tab.
Fixed an issue with index of the player for them message of who dropped.
Fixed an issue allowing people to rejoin lobbies they were kicked from.
Fixed an issue that could cause replays to not work.
Fixed an issue where we were showing the incorrect tooltip on the campaign rewards screen.
UI/Graphics
Changed all references to Colony Shares to simply Colony modules in Campaign.
Better stock text.
Removed the old welcome popup.
Reduced the changelist size.
Improved changelist popup.
Improved Week 2 tutorial popups in campaign.
We now show resource level icon on tooltips for tiles that are empty but have resources.
Renamed 揢nlocks All HQs?perk to 揑ndie Developer?
Better help text for subsidy rewards.
Updated the name for the 4 player FFA lobby for filters.
In-game/ui/player list: Added an icon to indicate current winner on 7 sols and campaign 7 sols mode.
We now use the visible building height to determine hologram and goon squad height.
Changed the campaign mission reward text color from red to green.
We now show black market types on the loading screen.
Losing team members on a winning team will now see the victory screen.
Campaign events that do not have a unique icon will now use a 20-sided die icon instead of Westward Wind icon.
Charts and graphs headers now show better in an 8 player game.
This changelist item stolen by pirates, those filthy ???????s.
The loading screen now shows num players and map size for Daily Challenge.
Added a new loading screen featuring the New Meridians.
Improved victory screen graphics.
Updated MULE skinning.
Improved Geothermal ground and Electrolysis Reactor construction.
Improved Quarry ground plane.
Improved Metal Mine ground plane.
Improved Chemical Laboratory.
Improved low/med Metal Mine.
by BAT
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