补丁介绍
使用说明:
1.解压缩
2.运行update目录下的exe文件安装升级档
3.复制crack目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《神话时代:扩充版》原版游戏:http://down.ali213.net/pcgame/AgeofMythologyEE.html
2.安装本升级档
更新内容:
机翻:
修补程序#2正在进行中!您可以查看下面的补丁说明。
臭虫吨已经解决了基本游戏和龙的故事的双方球员,而天平已经调整了好多个单位(RIP,朱雀抢)。此外,我们抳Ë做了改进,在单人战役的情景,解决导致不稳定的几个问题。
如果你发现在此建立的任何问题,我们希望收到你的来信!这是最好的线程报告错误或提出意见,让我们知道!
一般:
?某些随机地图的脚本不应该再在不经意间催生中国单位(保荐人团队迁移和Vindlandsaga)。
?制胜方案2不再跳到方案4。
?方案4现在跳过电影开始的时候完全结束。
?场景8飞鸟入力场时不再崩溃。
?各种历史文件未在其他语言显示现在正确显示。
?各种本地化问题已在所有语言处理。
?AI现在开始游牧渔地图鱼是否可用。
?小AI额外的改进。
国防部经理改进:
?MODS的不再成为重装资产时,加扰。
?新认购的项目现在应该出现在列表默认情况下的顶部。
?现在出现一个新的对话框启动时,国防部已更新,需要重新启动。
?退订现在应该正常工作。
?改装成现在的嘲弄正确地发挥作用。
?额外的光设置现在支持。
?触发器现在支持。
?蒸汽标签已经添加了AI和触发器。
?特别感谢的Android为是在提高国防部管理问题,并帮助测试,我们固定的工具他们!
单元和电源错误修正:
?游牧,团队移民和海盗战记不再错误地产卵中国单位。
?肆无忌惮的愤怒现在可以在中国兵营进行研究。
?增强船体现在可以正确地适用于亚特兰蒂斯和中国的火船。
?神农现在得到的石墙他的墙升级折扣。
?伏羲氏不朽的奖金现在可以正确的青睐。
?Bogsveigirs现在受到奥丁的生命值加成。
?Bogsveigir,Khopesh笑傲江湖,神农之火兰斯坐在老虎现在都受到其相关升级。
?所有的墙升级可用性错误修复。
?希腊选手通过爱马仕推进现在可以访问医师。
?医生现在显示命令面板。
?医生不再走进敌人的时候,任务是进攻,但依然拔地而起(28范围的最大值)。
?医生不再列为英雄。
?僧侣现在可以攻击动物。
闪电(比正常稍快一些)归?蒙克的转换率。
?诸葛弩现在可以在建筑物内驻军。
?消防枪现在可以在建筑物内驻军。
?焦长的描述已更新。
?Azure的龙不再攻击公民英雄与他们的特殊攻击。
?Khopesh剑客现在有正确的图标。
?战争蝾有一个正确的选择圈。
?在雷电中国农民的限制减少从80到25。
?现在二仙远程攻击英雄们与他们的远程攻击。
?二仙现在有合适的火车声,作为一个英雄单位。
?鸭子不再听起来像鸡被杀的时候。
?弩炮现在有正确选择声音。
?朱雀和凤凰城的攻击声音不再叠加不当。
?伟大的城墙和城门,现在正确命名。
?在其范围内地狱现在阻止神的力量。
?Inferno和台风的火焰不再共享相同的图标。
?大洪水再也无法控制。
?走伍兹现在工程上的DLC树木。
?热键单位的立场,现在对平民的工作。
?希腊粮仓热键已被添加到菜单(G)。
?热键花园已经从26g改为U和说明现在说“建丰碑”,而不是“建造粮仓”。
?热键存储坑已经改变了从M到G.
平衡性调整
?医师攻击中删除。他们不再走进敌人的时候,任务是进攻,但依然拔地而起(28范围的最大值)。
?医师速度降低4.2〜4.0。
?医师现在算作一个英雄,而不是人的单位。
?视线从9降低到8岁古弱化侦察骑兵线-70%的伤害改为-80%的伤害。
?弹幕现在可以破坏村民不再启动战斗音乐。
?朱雀范围实施14至6最小范围的2减少。
?唇红鸟旋风寿命从10至5秒降低,AoE的范围从7到4降低,DPS 20黑客/压碎降至15劈/ 10压碎,量人丁从2降低到1。
?朱雀特殊攻击删除。现在基本攻击将产生大火。基本攻击动画长一倍。
?朱雀点生命值增加650至700元。
?朱雀现在显示风暴的DPS。
?战争蝾黑客和皮尔斯护甲值60〜45%的下降,生命值从650减少到600,伤害从25降低到20伙食费从120增加到200。
?龙龟特殊攻击返工。是否强大的溅射伤害,可以在村民使用。
?取消了对长城连接器的所有升级洛效果。
?拦河坝神力不再扮演战斗音乐,并影响村民。
在现在的范围?地狱神力阻止其他的神的力量。
原文:
Hotfix #2 is live now! You can view the patch notes below.
Tons of bugs have been resolved for players of both the base game and Tale of the Dragon, and the balance has been tweaked for a good number of units (RIP, Vermillion Bird rush). In addition, we抳e made improvements to the scenarios in the single-player campaign, resolving a few issues that caused instability.
If you find any issues in this build, we want to hear from you! This is the best thread to report bugs or give feedback, so let us know!
General:
?Certain random map scripts should no longer inadvertently spawn Chinese units (Nomad, Team Migration, and Vindlandsaga).
?Winning scenario 2 no longer skips to scenario 4.
?Scenario 4 now properly ends when skipping the starting cinematic.
?Scenario 8 no longer crashes when flying birds into the force field.
?Various history files that did not show up in other languages now display properly.
?Various localization issues have been addressed across all languages.
?AI will now start fishing on Nomad maps if fish is available.
?Minor additional AI improvements.
Mod Manager Improvements:
?Mods no longer become scrambled when reloading assets.
?Newly subscribed items should now appear at the top of the list by default.
?A new dialog now appears on start up when a mod has been updated and requires restart.
?Unsubscribing should now correctly function.
?Modded taunts now function correctly.
?Additional light settings are now supported.
?Triggers are now supported.
?Steam tags have been added for AI and Triggers.
?Special thanks to Android for being instrumental in raising Mod Manager issues and helping to test that we fixed them!
Unit & Power Bug Fixes:
?Nomad, Team Migration and Vinlandsaga no longer incorrectly spawn Chinese units.
?Unbridled Anger can now be researched in the Chinese Barracks.
?Reinforced Hull now properly applies to both Atlantean and Chinese Fire Ships.
?Shennong now gets his wall upgrade discount for Stone Wall.
?Fu Xi's immortal bonus now works correctly in all ages.
?Bogsveigirs are now affected by Odin's health bonus.
?Bogsveigir, Khopesh Swordsman, Shennong's Fire Lance and Sitting Tiger are now all affected by their relevant upgrades.
?All wall upgrade availability bugs fixed.
?Greek players advancing through Hermes can now access the Physician.
?Physicians now display the command panel.
?Physicians no longer walk into enemies when tasked to attack, but remain where they stand (max of 28 range).
?Physicians are no longer classified as heroes.
?Monks can now attack animals.
?Monk conversion rates normalized in lightning (slightly faster than normal).
?Chu Ko Nu can now garrison inside buildings.
?Fire Lances can now garrison inside buildings.
?Jiao-long description has been updated.
?Azure Dragons can no longer attack Citizen Heroes with their special attack.
?Khopesh swordsman now has proper icons.
?War Salamanders have a proper selection circle.
?Chinese Peasant limit in Lightning reduced from 80 to 25.
?Immortals now attack ranged heroes with their ranged attack.
?Immortals now have proper train sound for being a hero unit.
?Ducks no longer sound like chicken when killed.
?Onagers now have proper selection sounds.
?Vermillion bird and Phoenix attack sounds no longer stack improperly.
?Great Walls and Gates are now named correctly.
?Inferno now blocks god powers in its range.
?Inferno and Flames of Typhon no longer share the same icon.
?Great Flood can no longer be controlled.
?Walking Woods now works on DLC trees.
?Hotkey for unit stance now work on civilians.
?Hotkey for Greek Granaries has been added to the menu (G).
?Hotkey for Garden has changed from G to U and the description now says "Build monument" rather than "Build granary".
?Hotkey for Storage Pit has changed from M to G.
Balance Changes
?Physician attack removed. They no longer walk into enemies when tasked to attack, but remain where they stand (max of 28 range).
?Physician speed reduced from 4.2 to 4.0.
?Physician now counts as a hero rather than a human unit.
?Scout Cavalry line of sight reduced from 9 to 8. Archaic age weakening changed from -70% damage to -80% damage.
?Barrage can now damage Villagers and no longer starts battle music.
?Vermilion Bird range reduced from 14 to 6. Minimum range of 2 implemented.
?Vermilion Bird Tornado lifespan reduced from 10 to 5 seconds, AoE range reduced from 7 to 4, dps reduced from 20 hack/crush to 15 hack/10 crush, amount spawned reduced from 2 to 1.
?Vermilion Bird special attack removed. Now the basic attack will spawn Firestorms. Basic attack animation length doubled.
?Vermilion bird hit points increased from 650 to 700.
?Vermilion bird now displays the DPS of the Firestorm.
?War Salamander hack and pierce armor values reduced from 60 to 45%, hit points reduced from 650 to 600, damage reduced from 25 to 20. Food cost increased from 120 to 200.
?Dragon Turtle special attack reworked. Does powerful splash damage and can be used on villagers.
?Removed LoS effect of all upgrades on Wall Connectors.
?Barrage god power no longer plays battle music and affects villagers.
?Inferno god power blocks other god powers in range now.
BY BAT
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