补丁介绍
使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏
更新内容:
机翻:
冷酷西部1.1补丁说明
- 评估侧翼移动和固定范围内的AI行为。
- 减少点补射4,围绕提高玩家角色的AI回避面积5(反应拍摄范围+1)。
- AI现在不会直接进入的玩家也将近距离时脱离战斗(如漫游)的。
- 修正了AI运动规律毛刺这将使其直射的攻击范围。
- 针对具体的战术情况轻微寻路修复。
- 在可选的墨西哥小镇的战斗(如死了的情况)调整难度
- 调整采矿/探矿机械的难度和清晰度(将在方案重启的影响)。
- 修正了信贷的显示问题。
- 周五恢复。
- 准备地面敌人的UI修复在1.2补丁的分辨率高于全高清。
- 解决字符通过在某些情况下,命中率的问题。
- 与LMB固定目标选择上的“感测”的目标,并在火灾现场。
- 当返回到战略在第一个方案中的固定无淡入。
较大幅度的1.2补丁正在开发中,我们将其确认更新针对性的修复。有关详情请查看该线程。
原文:
Hard West 1.1 Patch Notes
- Fixed AI behavior in evaluating flanking movement and range.
- Decreased point-blank range to 4, increased AI avoidance area around player characters to 5 (reaction shot range +1).
- AI now will not move directly into the point-blank range of players also when out of combat (like roaming).
- Fixed a glitch in AI movement rules which would bring it into point-blank attack range.
- Minor pathfinding fix for specific tactical situations.
- Adjusted difficulty during the optional Mexican Town fight (As Good As Dead scenario)
- Adjusting the mining/prospecting mechanic for difficulty and clarity (will take effect upon scenario restart).
- Fixed credits display issue.
- Friday restored.
- Preparing ground foe UI fixes for resolutions above Full HD in 1.2 patch.
- Addressed the issue of characters shooting through the floor in certain cases.
- Fixed target selection with LMB on targets which are 'sensed' and in field of fire.
- Fixed no fade-in when returning to the strategic in the first scenario.
A more substantial 1.2 patch is in the works, we will update targeted fixes as they are confirmed. For details please check this thread.
by CODEX
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