补丁介绍
使用说明:
1.解压缩文件
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的所有文件覆盖到游戏目录
4.开始游戏
更新内容:
机翻:
增加:
- 它允许访问多达5以前的保存点保存每一个插槽保存新插槽的备份系统。
- 要使用新的备份系统简单地按上同时强调保存插槽。
- 保存插槽备份功能将只与新的灵魂链接和自动保存点正在工作,是不溯及既往。
改进:
- 显着的VSync在玩游戏的全屏时降低输入滞后。
- 全屏和窗口模式之间的切换(Alt + Enter键快捷键)现在应该时刻。
- Alt + Tab键切换的性能和行为显着改善,速度要快得多。
- 多显示器设置更好地处理 - 游戏现在可以在全屏任意监视器上播放。
- 分辨率切换,现在处理得更好,是显著更快。
- 改进的输入处理的RT / LT和一些按钮,用于不同的自定义控制器。
- 很多表现全面的调整和优化。
错误修正:
- 追溯固定,玩家couldn抰跳出水面的错误。
- 修正了罕见的场景,其中大利会随机掉落通过地面的对撞机。
- 修正实例中,人们可以保存在恶劣的地点或者进入无限循环死亡。
- 修正了游戏中挂起造成切换全屏模式下,Win键或Alt + Tab使用。
- 修正了揈精简版成就不授予在某些情况下?。
- 固定追溯山Horu没有打开最后一扇门的问题。
- 追溯固定的灯船没有出现在绝望废墟。
- 人固定的问题被卡住下沉没的格莱兹楔形stompable。
- 修正实例中,玩家能够跳过序列的滑翔能力,并会被卡住。
- 修正了推拉块在某些罕见的情况下不正常。
- 下激光器在月球石窟球员陷入固定的问题。
- 修正实例中,九郎抯巢后序不会告发抰正常播放。
- 修正了玩家获得由月亮石窟践踏一个通过地面推进的问题。
- 修正了可能发生因看九郎抯攻击过场开始一个新的游戏之前的序列休息。
- 不再可能通过打开技能树,同时抨击锁定了比赛。
- 修正了打从菜单中的最后一个镜头切换时,设置完成后保存插槽。
- 修正不能够得到充电不跳的时候爬跳的问题。
- 在DX9模式下播放时固定文本渲染。
Additions:
- A new save slot backup system which allows accessing up to 5 previous save points per save slot.
- To use the new backup system simply press Up while highlighting a save slot.
- The save slot backup feature will only work with new soul links and auto save points being made and is not retroactive.
Improvements:
- Significantly reduced input lag when playing the game in full screen with VSync On.
- Toggling between fullscreen and windowed mode (Alt+Enter shortcut) should now be instant.
- Alt+Tab switching performance and behavior drastically improved and is much faster.
- Better handling of multi-monitor setups - the game can now be played in full screen on any monitor.
- Resolution switching is now handled much better and is significantly faster.
- Improved input handling for RT/LT and some buttons for different custom controllers.
- A lot of performance tweaking and optimization across the board.
Bug fixes:
- Retroactively fixed the bug where players couldn抰 jump out of the water.
- Fixed rare scenarios in which Ori would randomly fall through colliders of the ground.
- Fixed instances in which people could save in bad locations or get into infinite death loops.
- Fixed the game hangs caused by toggling fullscreen mode, usage of win key or alt+tab.
- Fixed the 揈lite?Achievement not awarding in some cases.
- Retroactively fixed the issue of the last door in Mount Horu not opening.
- Retroactively fixed the Light Vessel not appearing in Forlorn Ruins.
- Fixed the issue of people being stuck under the stompable wedge in Sunken Glades.
- Fixed instance in which players are able to sequence skip the Glide ability and get stuck.
- Fixed pushing and pulling blocks not functioning properly in some rare cases.
- Fixed the issue with players getting stuck under the lasers in Moon Grotto.
- Fixed instance in which the sequence after Kuro抯 Nest wouldn抰 play properly.
- Fixed the issue in which players get pushed through the ground by a stomper in Moon Grotto.
- Fixed the sequence break that might occur due to watching Kuro抯 Attack cutscene before starting a new game.
- No longer possible to lock the game by opening the Skill Tree while Bashing.
- Fixed the save slots set to completed when playing the last cutscene from the menu.
- Fixed the issue of not being able to jump when getting Charge Jump without Climb.
- Fixed text rendering when playing in DX9 mode.
by codex
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