补丁介绍
使用说明:
1.解压缩
2.复制文件覆盖到游戏目录
3.开始游戏
已包含之前所有升级档
更新说明:
Version 0.0.0.12 was just released on the test branch. These are the changes:
- Stockpiles can now be set on structures too. The structures will have default stockpile settings that can be changed from the dialog.
- Status icons are now shown for items that the characters cannot reach because of terrain obstacles or nearby threats.
- The “attack nest” and “retrieve supplies” actions now have a datasheet/tooltip that describe their requirements.
- Added “Mental State” information in the character side panel so the player can see if the character is exhibiting “acute stress” (fleeing from combat/unable to fight) or has a balanced mental state.
- Solved a crash that could happen when a character was trying to find a new task to do.
- Solved a problem that made the characters go into an infinite loop when hauling items to some buildings.
- Solved an error that made it impossible to have several tasks in the same zone.
- Solved an error that would make the agents unable to pick up new hauling jobs.
- Gameplay tweaks:
Changed effectiveness of tools for several tasks.
Old: Knife = 0.1, Improvised knife = 0.1, Machete = 0.1
New: Knife = 0.4, Improvised knife = 0.1, Machete = 0.4
for:
Craft Knife handle
Craft Improvised bow limb
Craft Improvised basic arrow
Craft Thorn hooks
Craft Wooden hooks
Craft Spoak shingle
Craft Wingweed mats
Craft Chitinous hooks
Catch Crested foiler
Catch Golden cenobite
Catch Crazy dweller
Catch Scamp beetle
New: Knife: 0.3, Improvised knife: 0.1, Machete 0.6
for:
Harvest Watercane stem
Harvest Shadeleaf cane
Harvest Wingweed leaves
Harvest Daysheen leaves
Harvest Vines
Harvest Shadeleaf bow stave
by thegfw
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