补丁介绍
使用说明:
1.解压缩
2.运行update目录下的EXE安装升级档
3.复制PLAZA目录下的文件到游戏安装目录覆盖
4.开始游戏
升级档安装步骤:
1.安装《阿里达:腹地觉醒》PLAZA版游戏:Arida.Backlands.Awakening-PLAZA
2.安装本升级档
更新说明:
机翻:
更新v1.0.1:
一般
我们调整了收藏食品的平衡,这很容易,对吧?
收集可收集的食物(水果,mandacaru等)。
增加了一个干旱度。
在与物体相互作用后,设备仍留在Cicera的手中。
修改了收集物体消失的时间。
环境
我们添加了更多的交互对象,我们希望您经常探索。在你的游戏过程中,有些人抱怨“看不见的墙”,所以我们在游戏的碰撞中负责这些限制。
(对撞机)村庄地区 - 破碎的支架。
(Collider)死亡谷地区 - 死牛。
(Collider)死亡谷地区 - 看不见的石头。
(Collider)死亡谷地区 - 腰果树附近的栅栏。
(Collider)农场地区 - 布洛克购物车。
(地形)对象“埋藏”在地图的某些部分。
(地形)对象在地图的某些部分“浮动”。
(地形)秘密区域的地洞。
(地形)Firmina的房子地区 - 地下洞(蓝线)。
(地形)山区 - 飞行旗帜。
(地形)农场地区 - 漂浮在畜栏里的森林。
(模特)Tiao的麻烦不再随着距离而消失。
(型号)Mandacaru和其他收藏食品在切割后消失。
(模特)Trap的视觉效果已得到修复。
故事
对话在游戏中起着重要作用,我们看到你喜欢演奏每个角色的“声音”。我们审核并修复了一些对话和游戏界面。
(对话) - 对话Cicera和Tião
(接口) - 葡萄牙语和英语学分的问题
(接口) - 文本在错误的地方
(对象) - 对象中包含错误单词的文本。
错误和改进
在之前的版本中,我们看到有几个玩家遇到了让您在冒险中沮丧的问题。在山尽头的板凳是一个主要的,因为库存不允许游戏继续,因为它在打开时卡在屏幕上。对于发生的所有问题,我们深表歉意。
(项目) - 混淆通知(通过更改名称获得的收入)
(特征) - 替补席不起作用
(特征) - 库存开放错误
(特征) - 游戏重启后成就消失
(特征) - 现在由Steam计算成就
音频
在音频领域,变化已经到来,其中之一是增加了一个负责游戏中每个对象的个别配置的组件。[/ h1]
(功能) - 创建的音频调节组件
(效果) - 游戏中对象的单独音频调整
(效果) - 修正山区环境声音
(效果) - 村庄的环境声音
(音乐) - 修改了上一个过场动画的音频
(额外) - 在最终游戏中修复额外内容
原文:
Update v1.0.1:
General
We adjusted the balance of the collectible food, it was very easy, right?
Balancing of collectible foods (Fruits, mandacaru, etc).
Added one more level of aridity.
The equipment remained in Cicera's hand after interaction with an object.
Revised time of disappearance of collected objects.
Environment
We added more interaction objects, we hope you explore a lot. During your gameplay, some have complained about “invisible walls,” so we worked on the game's collisions responsible for these limits.
(Collider) Village Region - Broken Bracket.
(Collider) Death Valley Region - Dead Cow.
(Collider) Death Valley Region - Invisible stones.
(Collider) Death Valley Region - Fence Near the Cashew Tree.
(Collider) Farm Region - Bullock Cart.
(Terrain) Objects “buried” in certain parts of the map.
(Terrain) Objects “floating” in certain parts of the map.
(Terrain) Ground hole in a secret area.
(Terrain) Firmina's house Region - Hole in the ground (Blue line).
(Terrain) Mountain Region - Flying Banner.
(Terrain) Farm Region - Woods floating in the corral.
(Models) Tiao's Trouble doesn't disappear with distance anymore.
(Models) Mandacaru and other collectible foods disappear after being cut.
(Models) Trap's visual effect has been fixed.
Story
Dialogues play an important role within the game and we saw that you love playing the "voices" of each character. We reviewed and fixed some conversations and game interfaces.
(Dialogue) - Dialogue Cicera and Tião
(Interface) - Problems in Portuguese and English credits
(Interface) - Texts in the wrong place
(Objects) - Texts with wrong words in objects.
Bugs and improvements
In the previous version, we saw several players encountering problems that discouraged you on your adventures. The bench at the end of the mountain was a major one, as was the inventory that did not allow the game to continue as it was stuck to the screen while open. We apologize for all the problems that have happened.
(Items) - Confused Notification (Revenue Acquired with Changed Names)
(Feature) - The bench didn't work
(Feature) - Inventory Opening Bug
(Feature) - Achievements disappear after game restart
(Feature) - Achievements are now accounted for by Steam
Audio
In the audio sector, changes have arrived, one of them being the addition of a component responsible for the individual configuration of each object within the game.[/h1]
(Feature) - Created audio tuning component
(Effect) - Individual audio adjustment of in-game objects
(Effect) - Fixed mountain ambient sound
(Effect) - Ambient Sound of the Village
(Music) - Revised audio from the last cutscene
(Extra) - Fix extra content at the end game
by PLAZA
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