补丁介绍
使用说明:
1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《蜂巢》CODEX版游戏:The.Hive.v1.1-CODEX
2.安装《蜂巢》v1.105升级档:https://patch.ali213.net/showpatch/122817.html
3.安装本升级档
更新内容:
机翻:
更新v1.107:
现在,所有玩家建筑物在选择时都具有独特的音效
升级系统大修
升级奖金适用于所有班组成员
所有单位级别现在都有有意义的统计增长
将鼠标悬停在单元级别可查看从经验中获得的统计数据
您现在可以看到下一级别将为您的单位提供什么
升级后,不同的单位有不同的奖金
单位升级所需的经验值从500增加到1000(以反映单位水平的减少
最高等级现在是从1-99下降5
“丁!”成就现在要求等级5,低于20
当装置复活时,奖励不会丢失
现在,在过场动画中正确隐藏了物品
修复了在命令大量单位时减慢游戏速度的问题
由于优化,游戏现在运行得更顺畅
更新v1.106:
Map02现在有了新的音乐
积分现在有新的音乐
Map10过场动画现在有一个小故事给你惊喜!
现在可以在过场动画期间正确禁用加载/保存/快速加载/快速保存
加载保存时,DNA量现在可以正确加载
阿凡达链螺栓现在从3上升到10个目标
阿凡达链条螺栓损坏从80增加到100
阿凡达链螺栓的冷却时间从60秒减少到30秒
“永远责怪治疗师”的成就现在需要1000名治疗师,而不是5000名
“Acidodger”成就现在可以正常运作
完成艰难困难的游戏现在正确地奖励“Hive Guardian”成就
完成精神错乱的游戏现在正确地奖励“疯狂”的成就
随着“阿凡达”的变化,“杀戮狂欢”的成就现在应该更容易实现
春天建筑网格现在“更聪明”
施工队列现在取消右侧插槽
所有打开/未打开的箱子现在可以正确保存
如果在地图的某些部分加载保存,map01中的最终门现在可以正确打开
Map02碎片桩现在可以正常工作
原文:
Update v1.107:
All player buildings now have unique sound effect when you select them
Level up system overhaul
Level up bonuses apply to all squad members
All unit levels now have meaningful stat increases
Hover over unit level to see stats gained from experience
You can now see what next level up will give to your units
Different units have different bonuses from leveling up
Experience points needed for unit to level up is increased from 500 to 1000 (to reflect reduced number of unit levels
Maximum level is now 5 down from 1-99
"Ding!" achievement now required level 5, down from 20
Bonuses are not lost when unit is resurrected
Items are now correctly hided during cutscenes
Fixed issue that was slowing the game down when commanding large number of units
Game runs now more smoothly due to optimization
Update v1.106:
Map02 now has new music
Credits now have new music
Map10 cutscenes now have a little story surprise for you!
Load/save/quick load/quick save, are now correctly disabled during cutscenes
DNA amount now loads correctly when you load a save
Avatar chain bolt now jumps to 10 targets, up from 3
Avatar chain bolt damage increased from 80 to 100
Avatar chain bolt cooldown reduced from 60seconds to 30seconds
"Always Blame the Healer" achievement now requires 1000 healing on one medic, instead of 5000
"Acidodger" achievement now works correctly
Completing the game on hard difficulty now rewards "Hive Guardian" achievement correctly
Completing the game on insanity difficulty now rewards "Insane" achievement correctly
"Killing Spree" achievement should now be easier to achieve with the Avatar changes
Spring building grid is now "smarter"
Construction queue now cancels right slot
All opened/unopened chests now save correctly
Final door in map01 now opens correctly if loading save in certain part of the map
Map02 debris pile now works correctly
by CODEX
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