补丁介绍
使用说明:
1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《重整旗鼓》CODEX光盘版:Re.Legion-CODEX
2.安装《重整旗鼓》v1.0.0.202升级档:http://patch.ali213.net/showpatch/110399.html
3.安装《重整旗鼓》v1.0.2.207升级档:http://patch.ali213.net/showpatch/110515.html
4.安装《重整旗鼓》v1.0.4.215升级档:http://patch.ali213.net/showpatch/110873.html
5.安装《重整旗鼓》v1.0.5.223升级档:http://patch.ali213.net/showpatch/111881.html
6.安装本升级档
更新说明:
(机翻)
更新v1.1.0.258:
主要改进
现在保存游戏的速度要快得多
主要HUD更新
部队目标和警报系统的改进
寻路系统的改进
密钥绑定是完全可自定义的
损伤处理机制和可视化的更好同步
游戏改进
炮塔和无人机不再计入人口限制。
炮塔和无人驾驶飞机现在将摧毁自己,如果创造它们的黑客灭亡。
提升一个人和战争机器的空间用户界面和阴影被更新
在拐角处行走时,部队不应再迷路。
当黑客试图到达他的工作地点时,他不再被其他黑客和密码银行困住了。
部队警报系统应该更自然地工作
我们已经更新了标签滚动的优先单位列表
现在,摄像机将在故事人物死前集中拍摄。
用户界面
动作、技能和涂油按钮在单位和建筑物之间被标准化了,现在布置得更好了。
当选定的跟随者之一死亡时,控制面板将不再从高级Anointments返回到基本Anointments。
现在,玩家可以使用控制面板中的“取消”操作取消anoint。
主动策略现在将在控制面板中突出显示。
工具提示已经更新,现在可以提供更多关于对象的信息
添加了资源的工具提示
祭仪符号被添加到工具提示中
任务通知被可视化地更新,使它们更加引人注目,并与用户界面的其余部分相匹配。
建筑物进度条已更新
可摧毁的物体现在有细节面板和肖像。
锁定的词汇表条目现在可视化
错误修正
游戏修复
在涂油过程中的跟随者现在将记住在涂油过程中命令的移动命令。
在单元顶部创建神龛不再导致单元卡在其中
当第一个命令是移动命令时,单位不再拒绝人民币下的第二个命令。
使用双击选择相同类型的所有单位现在需要玩家在同一单位上单击两次。
按住SHIFT键并拖动“选择”键,即可正确地进行加和减操作。
当转换未完成时,公民不再被困在转换位置。
先知灵气技能现在正确增加和减少先知的当前生命值
净化者神圣射击能力不能再用于盟军单位
当处于攻击位置时,提升的一个单位将从全距离射击敌人。
在移动攻击中,部队在到达目的地之前不会停止。
在第6次任务开始时,谢琳不再受到炮击
玩家不能再向控制组添加中立和敌方单位
玩家不能连续两次加载游戏并将游戏软锁定。
选择大量的单位将不再导致游戏的微小冻结。
用户界面修复
迷你地图不再有玩家无法点击的空白。
枪械店的资源条不再太高了
单位栏在细节面板中不再可见
在收到“黑枪械店”任务之前加载任务2,玩家将不再被困在任务程序中。
在接受“膏3追随者到净化者”任务之前加载任务2将不再导致任务出现在它应该出现之前
迷你地图现在将在任务3的任务“hack the dojo”任务中显示两个dojos。
死亡单位的地图指针不再永远显示在迷你地图上。
T.I.S.现在出现在词汇表中
Falin在词汇表中不再出现两次
从主菜单加载游戏后,加载菜单不再显示。
原文:
Update v1.1.0.258:
Major Improvements
Saving the game is now significantly faster
Major HUD update
Improvement of Unit Targeting and Alerting system
Improvement of Pathfinding system
Key binds are fully customizable
Better Synchronization of Damage Dealing mechanics and visualization
Gameplay improvements
Turrets and Drones are no longer counted towards the Population Limit
Turrets and Drones will now destroy themselves if the Hacker that created them perishes
Ascended One’s and War Machine’s spatial UI and shadows were updated
Units should no longer get lost during walking nearby the corners
Hacker no longer get stuck between other Hacker and the CryptoBank while trying to reach his working place
Units alert system should work more naturally
We have updated the Priority list of units for Tab-Scroll
Camera now will center on the Story Characters before they die
UI
Action, Skill and Anointment buttons were standardized between Units and Buildings and are layed out better now
Control Panel will no longer return to Basic Anointments from Advanced Anointments when one of the selected Followers perish
Player can now cancel the anoint by using the 'Cancel' Action in Control Panel
Active Strategy will now be highlighted in the Control Panel
Tooltips have been updated, and give much more information about objects now
Tooltips for resources were added
Cult Symbols were added to Tooltips
Quest notifications were visually updated, making them more noticeable and matching the rest of UI
Progress Bars of buildings have been updated
Destructible Objects now have Detail Panels and Portraits
Locked Glossary entries are visualized now
Bugfixes
Gameplay Fixes
Followers that are in the process of Anointing will now remember the movement commands that are ordered during the anointment
Creating the Shrine on top of the unit no longer causes the unit to be stuck inside of it
Units no longer deny the second command ordered with RMB whenever the first command was a movement command
Selecting all units of the same type by using the double click now requires the player to click twice on the same unit
Shift + Drag Select now adds and subtracts properly
Citizens no longer get stuck in a convert position when the conversion was not finished
Prophets Aura skill now increases and decreases current HP of the Prophet correctly
Purifiers Blessed Shot ability can no longer be used on allied units
Ascended One unit will now shoot enemies from full distance when on Attack Position command
Units will no longer stop during the move attack before they reach the destination point
Shereen is no longer bombarded at the start of Mission 6
Player can no longer add neutral and enemy units to the control groups
Player is no longer able to load game twice in a row and softlock the game
Selecting vast number of units will no longer cause a mini freeze of the game
UI Fixes
Minimap no longer has gaps on which the player cannot click
Resource Bar of the Gun Shop is no longer too high
Units Bars are no longer visible through the Detail Panel
Loading Mission 2 before receiving "Hack the Gun Shop" quest will no longer cause the player to get stuck in the mission progres
Loading Mission 2 before receiving "Anoint 3 Followers to Purifiers" quest will no longer cause the quest to appear before it is supposed to
Minimap will now display both Dojos during quest "Hack the Dojo" quest on Mission 3
Map Pointers of the units that perish are no longer displayed forever on the Mini Map
T.I.S. now appears in Glossary
Falin no longer appears twice in Glossary
Load Menu is no longer displayed after loading the game from Main Menu
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