补丁介绍
使用说明:
1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《开拓者:拥王者》CODEX光盘版:Pathfinder.Kingmaker.v1.1-CODEX
2.安装《开拓者:拥王者》v1.1.1c升级档:http://patch.ali213.net/showpatch/105443.html
3.安装《开拓者:拥王者》v1.1.1c升级档:http://patch.ali213.net/showpatch/105827.html
4.安装本升级档
更新说明: (机翻)
更新v1.1.3m包括DLC:
新功能
如果他们有一个特殊的建筑 - 传送圈,派对可以在定居点之间传送。
任务
在成功完成后,玩家可以从“Suramgamin的秘密”任务中重新开始第一次测试,这阻碍了进一步的任务进展。决议:固定。
在某些情况下,在“心脏事务”任务期间,旱地没有产生。决议:固定。
在极少数情况下,“神的审判”任务可能会陷入“承受神圣审判”的阶段。决议:固定。
在完成“击败地狱之战”阶段之后,一些玩家无法在“处理魔鬼”任务中取得进展。决议:固定。
如果“哥布林麻烦”任务失败,该党可能会被困在“奥列格的交易所”区域。决议:固定。
地区
从现在开始,杀死Nilak失败了“Reforged Blade”任务。我们希望这将使Amiri的“忠诚度测试”结果对于经历过此任务解析的玩家更加清晰。
特里斯蒂安的“拯救恩典”任务得到解决的不同方式不再影响“忠诚测试”事件的结果(但任务的状态仍然很重要)。我们希望这将使Jaethal和Tristian的生存条件更加清晰。
从现在开始,如果在Jubilost的“无处门”任务期间玩家选择给随机侏儒(Nyrd)授予永生,她将出现在Irovetti宫中,无论该玩家是否曾经杀过她。这将使Jubilost在被Nyrd拯救后,在“时间边缘的房子”中度过了他的审判。
从现在开始,Harrim幸免于“忠诚度测试”活动,现在任何成功完成“The Unmaking”的任务。我们希望这将使Harrim的“忠诚度测试”结果对玩家更加清晰。
Linzi的死亡可能会在极少数情况下在“时间边缘的房子”区域引起意外的“游戏结束”。决议:固定。
在某些情况下,玩家可以在“巫师实验室”区域遇到两份巴塞洛缪。决议:固定。
在某些情况下,可能会显示“Capital Gates”区域的门户目标选项的错误列表。决议:固定。
如果玩家遇到“税务问题”王国事件的问题,则Epilogues可能无法正常工作。决议:固定。
在某些情况下,First Mate Wellar没有和其他船员一起离开。决议:固定。
在极少数情况下,在“时间边缘的房子”击败Nyrissa之后无法开始对话。决议:固定。
如果最后一个分裂是在“Ruined Warehouse”位置与故事讲述者交谈的话,那么通往Lantern King的通道仍然在“Ravaged Capital?Castle Threshold”子区域关闭。决议:固定。
在最后一章进入该区域时,诅咒仍然可以强迫所有敌人攻击该党。解决方案:实施了另一项修复。
玩家无法在“时间边缘的房子”区域找到野蔷薇。决议:固定。
Jabberwock战斗场景可以在“其他世界”区域多次触发。决议:固定。
可以使用“其他世界”区域的区域效应法术杀死宋鸟,这阻止了进一步的进展。决议:固定。对于受影响的保存文件:Song Bird将在休息后使用Old Gnome的篝火重新出现。
关于在用毒药填充Everblooming Flower之后分裂的旧Gnome对话阻止了进一步的进展。决议:固定。
如果玩家选择“我想了解更多关于你”的选项,在某些情况下与Nok-Nok的对话完成不正确。决议:固定。
完成“国王归来”任务并没有在某些情况下正确完成Nok-Nok的伴奏故事。决议:固定。
在极少数情况下,一些故事事件没有在“时间边缘的房子”区域正确启动。决议:固定。
Octavia和Regongar之间的争吵场面在某些情况下没有发生在小酒馆,这阻碍了Regongar浪漫的进一步发展。决议:固定。
党内的每个角色都开始与野蛮人在“长满的洞穴”区域进行对话。决议:固定。
Souleater没有在Vordakai's Tomb地区正确命名瓦莱丽。决议:固定。
王国
从现在开始,库存和期刊可以在王国管理中打开。
翻阅事件描述时,相机可能会聚焦在黑屏上。决议:固定。
在王国管理界面中加载游戏可能会在极少数情况下破坏王国管理。决议:固定。
当Edrist Hanvaki离开首都失败的“失落的兄弟”任务时,王国的事件不会触发,如果资本在那个时候被改善为城市。决议:固定。
有时,即使玩家没有忽视它们,王国事件和项目也可能被忽略。解决方案:固定的,旧的“忽略”事件应该再次变为活动状态。
玩家无法在“王座室”的战争桌上跳过时间
原文:
Update v1.1.3m incl DLC:
New feature
The party can teleport between settlements if they have a special building - the Teleportation Circle.
Quests
Players could re-start the first test from "The Secrets of Suramgamin" quest after its successful completion, which blocked further quest progression. Resolution: fixed.
The dryad didn't spawn during the "Affairs of the Heart" quest in some cases. Resolution: fixed.
In rare cases, the "Judgment of the Gods" quest could get stuck at "Withstand the divine trial" stage. Resolution: fixed.
Some players could not progress in the "Deal with the Devil" quest after completing the "Defeat the hellknights" stage. Resolution: fixed.
The party could get stuck at the "Oleg's Trading Post" area if the "Trouble with Goblins" quest was failed. Resolution: fixed.
Areas
Killing Nilak fails the "Reforged Blade" quest from now on. We hope this will make Amiri's "Test of Loyalty" result more clear for the players who have experienced this quest resolution.
The different ways in which Tristian's "Saving Grace" quest could get resolved don't influence the result of the "Test of Loyalty" event any more (the status of the quest still matters, however). We hope this will make the conditions of Jaethal's and Tristian's survival more clear for the players.
From now on, if during Jubilost's "Door to Nowhere" quest the player chooses to grant immortality to a random gnome (Nyrd), she will appear in Irovetti's Palace regardless of whether the player killed her before or not. This will allow Jubilost to survive his trial in the "House at the Edge of Time" after being saved by Nyrd.
From now on, Harrim survives the "Test of Loyalty" event with any successful completion of the "The Unmaking" quest now. We hope this will make Harrim's "Test of Loyalty" result more clear for players.
Linzi's death could cause an unexpected "game over" in rare cases at the "House At The Edge Of Time" area. Resolution: fixed.
In some cases, players could meet two copies of Bartholomew at the "Wizard's Laboratory" area. Resolution: fixed.
An incorrect list of destination options for the portal at the "Camp at the Capital Gates" area could be displayed in some cases. Resolution: fixed.
Epilogues could work incorrectly if players experienced an issue with the "Problem with Taxes" kingdom event. Resolution: fixed.
First Mate Wellar didn't leave with the rest of the crew in some cases. Resolution: fixed.
In rare cases, a dialogue could not be started after defeating Nyrissa at the "House at the Edge of Time". Resolution: fixed.
The passage to Lantern King remained closed at the "Ravaged Capital ?Castle Threshold" sub-area if the last splinter was delivered while talking to the storyteller at the "Ruined Warehouse" location. Resolution: fixed.
The Curse could still force all enemies to attack the party when entering the area during the last chapter. Resolution: another fix was implemented.
Players couldn't find the Briar at the "House at the Edge of Time" area. Resolution: fixed.
The Jabberwock battle scene could be triggered multiple times at the "Other World" area. Resolution: fixed.
Song Bird could be killed using area effect spells at the "Other World" area, which blocked further progression. Resolution: fixed. For affected save files: Song Bird will re-appear after rest using the the Old Gnome's campfire.
The Old Gnome dialogue about the party splitting after filling Everblooming Flower with poison blocked further progression. Resolution: fixed.
A dialogue with Nok-Nok finished incorrectly in some cases if players chose "I'd like to know more about you" option. Resolution: fixed.
Completing the "King's Return" quest didn't finish Nok-Nok's companion story correctly in some cases. Resolution: fixed.
Some story events didn't start correctly at the "House at the Edge of Time" area in rare cases. Resolution: fixed.
The cut-scene of quarrel between Octavia and Regongar didn't happen at the tavern in some cases, which blocked further progression of Regongar's romance. Resolution: fixed.
Each character in the party started a dialogue with barbarians moving besides them at the "Overgrown Cavern" area. Resolution: fixed.
Souleater didn't name Valerie correctly at the "Vordakai's Tomb" area. Resolution: fixed.
Kingdom
Inventory and Journal can be opened in kingdom management from now on.
Camera could focus on a black screen when flipping through the events description. Resolution: fixed.
Loading the game while in kingdom management interface could break kingdom management in rare cases. Resolution: fixed.
The kingdom event when Edrist Hanvaki left the Capital failing "The Lost Brother" quest wouldn't trigger if the Capital had been improved to City by that time. Resolution: fixed.
Sometimes kingdom events and projects could be shown as ignored even when players did not ignore them. Resolution: fixed, old "ignored" events should become active again.
Players couldn't skip time on the war table at the "Throne Room" with Auto Kingdom enabled in some cases. Resolution: fixed.
Special buffs to help with the development of secondary kingdom stats were added.
Players can cancel unfinished events and projects now. In this case the events are considered failed. As for the projects, they lose all progress and players get back 90% of the project's cost.
User Interfaces
Tooltip of the skill-check option in an illustrated event ("Book event") represents the companion with the highest corresponding skill now.
The Action Bar could temporarily disappear when on Pause in some cases. Resolution: fixed.
Camera scroll could break in rare cases. Resolution: fixed.
Tooltips are added for the transition points for the "House at the Edge of Time" area map.
Camp: Skip time didn't work correctly while resting at dungeons.Resolution: fixed.
A notification was added for cases when traveling the world map is prohibited due to a single companion carrying too much weight.
Arsinoe and Hyland are marked as important NPCs on the Capital Square map now.
Classes & Mechanics
The Crusader didn't get a slot for domain spells if there were no non-domain spell slots while levelling up. Resolution: fixed. A domain slot will now appear after resting.
Vilderavn bleed debuff could get stuck on a character in some cases. Resolution: fixed.
Premade Build didn't distribute skill points correctly for some classes if the Aasimar race was chosen. Resolution: fixed.
The Ranged Legerdemain ability was fixed.
Miscellaneous
Too many active torches could overload the CPU audio thread. Resolution: fixed.
No special visual effect would be displayed if enemies were killed with a critical hit. Resolution: fixed.
FR, DE, ZH issues for the Inspect dialogue were fixed.
Improved inventory character doll appearance.
The First Crown had no visual model. Resolution: fixed.
New idle animations were added for some classes.
System
The Anti-aliasing graphic option didn't work. Resolution: fixed.
Bloom or Depth of Field graphic options couldn't be turned on within one game session if theywere switched off. Resolution: fixed.
Game crashes while using 4k resolution. Some video memory optimization was implemented.
Several improvements were implemented for crashes on startup.
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