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开拓者:拥王者 v1.1.1c升级档+免DVD补丁CODEX版

开拓者:拥王者 v1.1.1c升级档+免DVD补丁CODEX版

补丁介绍

使用说明:

1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏

升级档安装步骤:

1.安装《开拓者:拥王者》CODEX光盘版:Pathfinder.Kingmaker.v1.1-CODEX
2.安装本升级档

更新说明: (机翻)

更新v1.1.1c:
任务
如果他们在“残酷的正义”任务失败的情况下第一次进入该地点,该党可能会陷入“技术联盟藏身处”区域。分辨率:已修复(受影响的保存也已更正)。
在某些情况下,“悲伤的种子”任务可能会在离开“旧监狱”区域后被卡住。决议:固定。玩家需要在王座室之前开始保存。
如果玩家在“揭示我的命运”任务期间在最后的对话中选择攻击她,那么Jaethal就无法被杀死。决议:固定。
在某些情况下,未通过“燃烧桥梁”任务可能会导致王座室内其他事件出现问题。决议:固定。
如果玩家之前没有与Salim Ghadafar谈话,那么“刀锋城堡”中的“第一皇冠”任务中的“与Shyka交谈”的目标无法正确完成。决议:在与Salim Ghadafar谈话之前,“与Shyka谈话”的目标是不可用的。
如果Hargulka和Tartuk在同一时刻被杀,那么“巨魔麻烦”任务无法正确完成。决议:固定。
Ekun的动物伴侣可能会失去它的名字 - 在“Okbo”任务中获得 - 并在“进行仪式”目标完成期间改变大小(Ekundayo的“Bury the Past”任务)。解决方案:已修复(修复可用于尚未受影响的保存)。
如果球员拒绝参加这项仪式,Ekundayo的“埋葬过去”任务并不算失败。决议:固定。
如果玩家在“狩猎场”区域的Ekundayo的“节日盛宴”任务中加载了一个豁免,所有同伴都会消失。决议:固定。
即使在“背叛者的飞行”任务之前完成了“愤怒时刻”任务,Tristian的“拯救恩典”任务仍然可用。决议:固定。如果玩家已经获得了“拯救恩典”任务,他们会保留它。
阅读相应的音符后,“阅读Kesten的音符”任务无法完成。决议:固定。
如果球员不和她说话,Annamede Belavarah离开“Rushlight Fields”区域之后,“A Bard的召唤”任务就会被解锁。解决方案:在这种情况下,任务被标记为失败。

地区
在极少数情况下,Pitax Aftermath可能会错误地完成。决议:固定。对于已经遇到问题的玩家,该事件将在王座室重新开始。
玩家无法选择以同样的方式跳过Stag Lord's Fortress的栅栏。决议:固定。
没有从“麋鹿神庙”区域出口。分辨率:区域出口标记移动到更方便的位置。
不在名单中的同伴可能会在“布鲁姆卫报”夜间访问后出现在“Oleg's Trading Post”区域。决议:固定。
即使球员与他和平相处,阿马格仍然充满敌意。决议:固定。
即使他们承诺,Jamandi Aldori和Natala Surtova在最后一章也没有帮助球员。决议:固定。
如果符合所有相应的要求,Tartuk在最后一章没有加入该党。决议:固定。
在某些情况下,Nyrissa可能会在最后一战中对玩家产生敌意。决议:固定。
由于最终对话中的区域效应法术导致对话退出不正确并且错过正确的结尾,因此元宵王可能会死亡。决议:固定。
如果他们从第二级回到第一级,玩家无法从“Vordakai坟墓”区域的第一级移动到第二级。决议:固定。
如果选择其中一个选项,Ekun的对话在“忠诚度测试”事件后无法正常工作。决议:固定。
一些玩家抱怨说,在Tartuk任务完成后,在“老梧桐洞穴”区域第二次访问期间可能存在临时的党控制问题。决议:固定。
“时间边缘的房子”区域的“雾障碍”之一无法正常工作。决议:固定。
在贵族野生动物园活动期间,当男爵/女士决定告诉他们真相时,首都的农民醒悟并且不指责男爵/女士隐藏疾病。
在“时间边缘的房子”区域的某些地方,最初的敌人位置太靠近“雾障碍”,导致战斗问题。决议:固定。
在最后一章中,没有选择与Tsanna在“Lamashtu神社”区域交谈。决议:固定。
允许Hargulka或Tartuk通过Chaotic对话选项保持他们的王国立即将玩家从地牢中移除,遗失可能的宝藏或解决Harrim的同伴任务。决议:在与Hargulka或Tartuk结盟后,他们现在允许玩家完成探索地牢,直到他们自己离开。

王国
使用超宽显示器导致王国管理中的UI被裁剪。决议:固定。

用户界面
同伴的肖像画在他们去世后可能会变得透明。决议:固定。
过滤器在战利品盒中不起作用。决议:固定。
双击有时不能正常工作。解决方案:双击功能得到改进。添加了一个特殊设置(设置>控件)来控制双击的速度。
在自动levelup模式下,尝试升级技能等级会导致模态对话显示而不会产生任何结果。决议:固定。

课程与机械
具有特定操作系统设置且在“故事模式”和“正常”难度级别下玩的玩家在1.1发布后可能会经历10次怪物伤害的自动增加。决议:固定。
美杜莎的石化凝视能力在战斗中失败了。决议:固定。
来自牧师的力量领域的buff的能力力量涌动没有显示在肖像附近。决议:固定。
额外性能和延迟性能在先决条件中显示出“致命性能”,同时实际需要Bardic性能。解决方案:这些专长正确地显示了Bardic Performance作为先决条件。
对于不活跃的伴侣,区域效果buff可能会卡住。决议:固定。
玩家角色以外的角色无法使用钻石粉尘施放法术。决议:固定。
Wild Hunt Scouts不再放弃他们的scimitars。
反射豁免检定并未影响烈焰打击的神圣伤害部分。决议:固定。
动物伴侣即使在休息后也会被石化。决议:固定。
Amiri在Fatigued时没有可见的UI debuff标记。决议:固定。
龙神II对于呼吸武器的能力没有冷却时间。固定。


在玩法国本地化时徘徊在诅咒炸弹的能力可能会冻结游戏。决议:固定。
在首都内的宁静地区之间移动不再触发自动拦截。
修复了在与皮马斯的Eimar对话期间Renshala对话中的拼写错误。

更新v1.1a:
在某些条件下,Pitax的场景可能会冻结。决议:固定。
在玩家试图离开首都后,Tristian的每一次切入都会引发。决议:固定。
在某些情况下,触发休息会使游戏冻结。解决方案:应用了一些改进来防止此问题。

原文:

Update v1.1.1c:
Quests
The party could get stuck at the "Technic League Hideout" area if they entered the location for the first time whilst having failed the "Cruel Justice" quest. Resolution: fixed (affected saves are also corrected).
In some cases, "The Seed of Sorrow" quest could get stuck after leaving the "Old Prison" area. Resolution: fixed. Players need to start saves prior to the Throne Room.
Jaethal couldn't be killed if players chose to attack her in the final dialogue during the "Reveal My Destiny" quest. Resolution: fixed.
Failing the "Burning Bridges" quest could lead to issues with other events in the Throne room in some cases. Resolution: fixed.
The "Talk to Shyka" objective couldn't be completed correctly in "The First Crown" quest at the "Castle of Knives" area if players didn't talk to Salim Ghadafar before. Resolution: the "Talk to Shyka" objective is not available until players talk to Salim Ghadafar.
The "Troll Trouble" quest could not be completed correctly if Hargulka and Tartuk were killed in the same moment. Resolution: fixed.
Ekun's animal companion could lose its name - received in the "Okbo" quest - and change size during the "Conduct the ritual" objective completion (Ekundayo's "Bury the Past" quest). Resolution: fixed (fix is available for saves that are not affected yet).
Ekundayo's "Bury the Past" quest was not considered failed if players refused to take part in the ritual. Resolution: fixed.
All companions could disappear if players loaded a save during the Ekundayo's "A Feast of Feasts" quest at the "Hunting Grounds" area. Resolution: fixed.
Tristian's the "Saving Grace" quest was available even if the "Hour of Rage" quest was completed prior to the "Betrayer's Flight" quest. Resolution: fixed. If players already get the "Saving Grace" quest, they will keep it.
The ''Read Kesten's note'' quest would not complete upon reading the corresponding note. Resolution: fixed.
The "A Bard's Calling" quest got stuck uncompleted after Annamede Belavarah's leaving the "Rushlight Fields" area if players didn't talk to her. Resolution: the quest is marked as failed in this case.

Areas
In rare cases, the Pitax Aftermath could finish incorrectly. Resolution: fixed. For players who have already encountered the problem, the event will be re-started in the Throne Room.
Players could not select to leap over the fence at Stag Lord's Fortress repeatedly the same way. Resolution: fixed.
No exit from the "Temple of the Elk" area. Resolution: the area exit marker is moved to a more convenient location. 
Companions who were not in the roster could appear at the "Oleg's Trading Post" area after the night visit of Guardian of the Bloom. Resolution: fixed.
Armag remained hostile even if players made peace with him. Resolution: fixed.
Jamandi Aldori and Natala Surtova didn't help players in the last chapter even if they promised to. Resolution: fixed.
Tartuk didn't join the party in the last chapter if all the correspondent requirements were met. Resolution: fixed.
Nyrissa could be hostile to players during the final battle in some cases. Resolution: fixed.
The Lantern King could die because of the Area Effect spells in the final dialogue resulting in an incorrect dialogue exit and proper epilogues missing. Resolution: fixed.
Players couldn't move from the first to the second levels of the "Vordakai's Tomb" area if they got back from the second to the first levels. Resolution: fixed.
Ekun's dialogue didn't work correctly after the "Test of Loyalty" event if one of the options was chosen. Resolution: fixed.
Some players complained that there could be temporary party control issues during the second visit of the "Old Sycamore Caves" area after the Tartuk's quest completion. Resolution: fixed.
One of the "fog barriers" at the "House At The Edge Of Time" area didn't work correctly. Resolution: fixed.
The peasants at the capital came to their senses and don't accuse the baron/ess of hiding the disease when the baron/ess decided to tell them the truth during the Noble Safari event.
The initial enemy positions were too close to the "fog barrier" in some places at the "House At The Edge Of Time" area, resulting in combat issues. Resolution: fixed.
There were no options to talk to Tsanna at the "Shrine of Lamashtu" area in the last chapter. Resolution: fixed.
Allowing Hargulka or Tartuk to keep their kingdom through the Chaotic dialogue option immediately removed the player from the dungeon, missing on possible treasure or resolving the Harrim's companion quest. Resolution: after striking an alliance with Hargulka or Tartuk, they now allow players to finish exploring the dungeon until they leave it on their own.

Kingdom 
Using an ultra-wide monitor resulted in cropped UI in kingdom management. Resolution: fixed.

User Interfaces 
Companion's portraits could become transparent after their death. Resolution: fixed.
Filters didn't work at loot boxes. Resolution: fixed.
Double click didn't function properly sometimes. Resolution: double click functionality was improved. A special setting (Settings > Controls) was added to control the speed of double click.
An attempt to level up a skill rank caused the modal dialogue to appear with no resulting actions while in the auto-levelup mode. Resolution: fixed.

Classes & Mechanics 
Players with specific Operation System settings who played at the "Story mode" and "Normal" levels of difficulty could experience an automatic 10-time increase in monster damage after the release of 1.1. Resolution: fixed.
Medusa's Petrifying Gaze ability worked incorrectly out of combat. Resolution: fixed.
Buff from Cleric's Strength Domain's ability Strength Surge did not show near the portrait. Resolution: fixed.
Extra Performance and Lingering Performance had shown "Deadly Performance" in prerequisites while actually requiring Bardic Performance. Resolution: These feats properly show Bardic Performance as the prerequisite now.
Area effect buffs could get stuck for not active companions. Resolution: fixed.
Characters other than the player character could not use diamond dust to cast spells. Resolution: fixed.
Wild Hunt Scouts no longer drop their scimitars.
Reflex saving throw did not affect the divine damage part of the Flame Strike. Resolution: fixed.
Animal companions would remain petrified even after resting. Resolution: fixed.
Amiri had no visible UI debuff mark while Fatigued. Resolution: fixed.
Dragonkind II had no cooldown for the breath weapon ability. fixed.

Miscellaneous
Hovering over the Cursed Bombs ability when playing with the French localization could freeze the game. Resolution: fixed.
Moving between peaceful areas inside your capital no longer triggers autosaves.
Fixed typo in Renshala's dialogue during the dialogue with Eimar in Pitax.

Update v1.1a:
?ut-scene in Pitax could freeze under certain conditions. Resolution: fixed.
Cut-scene with Tristian was triggering every time after players tried to get out of the Capital. Resolution: fixed.
Triggering Rest could make the game freeze in some cases. Resolution: some improvements were applied to prevent this issue.

BY CODEX

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开拓者:拥王者Pathfinder: Kingmaker
上市时间:2018-09-26
游戏平台:PC
游戏类型:角色扮演RPG
制作公司:Owlcat Games
游戏语言:中文,英文
发行公司:Deep Silver

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