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天国:拯救 v1.5升级档+免DVD补丁CODEX版

补丁类型:升级档
补丁大小:2.35GB
更新时间:2018-06-06
所属游戏:天国:拯救
补丁介绍

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖

升级档安装步骤:

1.安装《天国:拯救》CODEX版游戏:Kingdom.Come.Deliverance-CODEX
2.安装《天国:拯救》v1.3升级档:http://patch.ali213.net/showpatch/88505.html
3.安装《天国:拯救》v1.4升级档:http://patch.ali213.net/showpatch/89937.html
4.安装《天国:拯救》v1.4.1升级档:http://patch.ali213.net/showpatch/90041.html
5.安装《天国:拯救》v1.4.2升级档:http://patch.ali213.net/showpatch/90509.html
6.安装《天国:拯救》v1.4.3升级档:http://patch.ali213.net/showpatch/91395.html
7.安装本升级档

更新内容:

更新v1.5:
新功能:
•亨利现在可以通过购买教堂的放纵来洗去自己的罪过。
•增加了身体模拟的女性服装。
•我们在世界各地分散了16本新书。
•任何被遗忘或失恋的任务物品现在都会被移到掘墓者的胸部,玩家将通过新的任务“失物招领”得到通知。

修复了问题:
•卫兵不再放戟。之前删除的所有戟已删除。这应该解决许多表现和相机抽搐问题。
•修复了导致CPU使用异常的一些错误。这应该会提高许多玩家的表现。
•在战斗中优化照明应该给玩家更多的FPS。
•前两个任务开始时出现了几次崩溃。
•任何通过门的问题都应该得到解决。
•固定长时间游戏后,缓慢加载详细纹理。
•射箭比赛不再导致无法保存。
•射箭比赛中的无限推子将不再出现。
•另外三个活动现在有初始地图标记。
•完成大部分任务后,游戏会自动保存。
•游戏现在始终在重要的故事事件之前自动保存。
•添加了几个头盔阴影。这应该修复玩家的任何奇怪的阴影。
•修复对话后的许多无限推子。
•NPC现在可以将武器从近战交换到更远距离。
•NPC现在对玩家作出反应,用弓箭瞄准他们,并且会尽快找到他,而不是像以前那样对他进行反击。
•瞄准或击中的NPC将不再直线接近玩家。
•一个错误,阻止玩家在神秘的方式与Godwin神父交谈。
•“Homecoming”任务修复开始时自动保存损坏。
•不可能在不播放动画的情况下在狭窄空间隐身杀死NPC。
•追求“鸟在手中”的笼子不应该消失。任何正在进行任务的玩家都将进行任务重置。
•卡雷尔大师现在正确地在晚上玩骰子。所以玩家可以在“火箭手”任务​​中赢得所有的钱。
•Exe子手赫尔曼生气时不再继续击败玩家无意识。
•修正了斧头和钉锤的主要攻击教程。
•Miller Peshek不能再被困在开锁教程中。
•在开始教程之前,不再可能锁定Peshek的教程主干,导致教程失败。
•新手安东尼斯在调查血液时不应该在保存后卡住。
•在与毒药脱离毒药之前与Antonius谈话不再以无限推子结束。
•当玩家在快速行动中受到伏击时,他会更靠近敌人。
•Rattay Rathaus的部分区域现在已被锁定。
•在“狼的衣服中的羊”任务中杀死重要的NPC现在正确无法完成任务。
•Erik现在拥有较低的RPG统计数据,并且更容易说服。这应该使成就/奖杯弗洛伊德更容易实现。
•玩家不能通过骑马来躲避一些犯罪。
•在“穿狼衣服的羊”中剔除玛格丽特不能再打破任务。
•在“国王的银色”任务开始前,杀死地雷附近的侦察兵不再造成该任务的无限推子。
•从“The King's Silver”任务中加载自动保存将不会跳过该任务中的一个过场动画。
•“强盗男爵”任务中的最后冲突不再无法开始。
•如果受伤的NPC死亡,玩家不再有权修复其中一名伤员的腿部,导致游戏结冰。
•当玩家跳过过场动画时,不再有可能在“Run!”任务中掉马。
•即使当玩家有“火箭手”任务​​开始时,鼓励Procopius现在可以拉动他的牙齿。
•如果玩家没有在脚手架上遇见Zmola,目标现在就会失败,并在“上帝之屋”任务中提供更多信息。
•即使玩家在Talmberg盗取钱财,“Gallows Brothers”任务也可以正常完成。
•修道院隐藏的地方,玩家可以移除他的马存货。
•在Rattay,NPC不应再陷入碰撞地形。
•现在总是可以在“虔诚旁边”任务中敲开浴室门。
•携带尸体时保存游戏不再让NPC在玩家掉下尸体后看到尸体。
•弗里茨和马修在“磐石与硬地”任务中不再被尸体吓倒。
•现在,任何成功的交易都会根据交易金额轻微提高交易商的声誉 - 只能达到75点声望。
•安全人员现在晚上携带火把。
•被授予亨斯迈大师后,玩家现在正式获准在森林中猎杀。
•只有一个强大的对手伏击的概率现在要高得多。
•不再有可能在不引发犯罪的情况下杀死“Chump”小游戏中的对手。
•NPC之间应该进行更多关于玩家所做行为的聊天对话。
•还修复了200个其他错误。

原文:

Update v1.5:
New features:
• Henry can now wash away his sins by buying indulgences in churches.
• Physically simulated women’s clothing added.
• We scattered 16 new lore books around the world.
• Any forgotten or despawned quest items will now be moved to the gravedigger’s chest and the player will be notified via new quest “Lost and Found”.

Fixed issues:
• Guards no longer drop halberds. All previously dropped halberds deleted. This should fix many performance and camera twitching issues.
• Several bugs that caused abnormal CPU usage fixed. This should improve performance for many players.
• Optimized lighting in battles should give the player few more FPS.
• Several crashes at the beginning of the first two quests fixed.
• Any remaining issues with going through doors should be fixed.
• Slow loading of detailed textures after long game sessions fixed.
• Archery tournament no longer causes inability to save.
• Infinite fader in archery tournament will no longer appear.
• Three more activities now have initial map markers.
• The game now autosaves on completion of most of the quests.
• The game now consistently autosaves before critical story events.
• Several helmet shadows added. That should fix any weird shadows of the player.
• Many endless faders after dialogues fixed.
• NPCs now can swap weapons from melee to ranged faster.
• NPCs now reacts to player aiming at them with a bow and will try to get to him faster, instead of only reacting to being shot at as previously.
• NPCs being aimed at or shot at will no longer approach the player in a straight line.
• A bug that prevented the player from talking to Father Godwin in Mysterious Ways fixed.
• Corrupted autosave at the start of “Homecoming” quest fixed.
• It is no longer possible to stealth-kill NPCs in narrow spaces without playing the animation.
• Cages in quest “A Bird in the Hand…” should no longer disappear. Any players with the quest in progress will have the quest reset.
• Master Karel now correctly goes to play dice in the evenings. So the player can win all his money in “Rocketeer” quest.
• Executioner Hermann no longer keeps beating the player unconscious when he is angry.
• Tutorial for axe and mace master strikes fixed.
• Miller Peshek can no longer get stuck in lockpicking tutorial.
• It is no longer possible to lockpick Peshek’s tutorial trunk before starting the tutorial, which was causing the tutorial to fail.
• Novice Antonius should no longer get stuck after saving while he investigates the blood.
• Talking to Antonius before passing out from poison no longer ends in infinite fader.
• When the player is ambushed during fast travel he will be placed much closer to the enemies.
• Parts of Rattay Rathaus are now properly locked.
• Killing important NPCs during “Sheep in Wolf’s Clothing” quest now properly fails the quest.
• Erik now has lower RPG stats and is easier to persuade. This should make the achievement/trophy Freud easier to achieve.
• The player can no longer evade some crimes by being mounted on a horse.
• Knocking out Margaret during “Sheep in Wolf’s Clothing” can no longer break the quest.
• Killing the scouts near the mines before “The King’s Silver” quest no longer causes infinite fader in that quest.
• Loading the autosave from “The King’s Silver” quest will no longer skip one of the cutscenes in that quest.
• Final skirmish in “Robber Baron” quest no longer fails to start.
• The player no longer has the option to fix the leg of one of the wounded if the wounded NPC is dead, which cause the game to freeze.
• It is no longer possible to drop off the horse in “Run!” quest when the player skips the cutscene.
• Encouraging Procopius to have his tooth pulled now works even when the player has “Rocketeer” quest started.
• Objective now properly fails and gives more information in journal in “The House of God” quest when the player doesn’t meet Zmola at the scaffolding.
• “Gallows Brothers” quest can now be properly finished even when the player steals the money in Talmberg.
• Hidden places in the monastery where player could access his horse inventory removed.
• NPCs should no longer sink into terrain on collision in Rattay.
• It is now always possible to knock on the bath house door in the "Next to Godliness " quest.
• Saving the game while carrying a corpse no longer makes NPCs see the corpse even after the player drops it.
• Fritz and Matthew are no longer frightened by corpses during “A Rock and a Hard Place” quest.
• Any successful transaction now slightly raises reputation with traders based on the transaction amount - only up to 75 reputation.
• Ambushers now carry torches at night.
• The player is now officially allowed to hunt in the forest after being named Master Huntsman.
• The probability of ambush by just one stronger opponent is now much higher.
• It is no longer possible to kill your opponents in “Chumps” minigame without triggering crime.
• There should be more chatter dialogues between NPCs about the deeds the player did.
• And 200 other bugs fixed.

by CODEX

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