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中世纪王国战争 7号-37号升级档+游侠原创免DVD补丁(感谢游侠会员caofdu原创制作)

中世纪王国战争 7号-37号升级档+游侠原创免DVD补丁(感谢游侠会员caofdu原创制作)

补丁介绍

使用说明:

1.解压缩
2.复制文件到游戏目录覆盖
3.开始游戏

已包含之前所有升级档

升级档安装步骤:

1.安装《中世纪王国战争》正式版游戏:http://down.ali213.net/pcgame/medievalkingdomwars.html
2.安装本升级档


(机翻)

欢迎来到更新37的游戏。我们花了3个多星期才完成这个大的更新,但是这些变化,特别是在引擎盖下,是非常巨大的。在接下来的几个星期里,我们将继续进行定期更新,以增加更多的外交功能,直到它最终取得成功。
第一个新增的37个,是所有的新Hamlets。较小的城镇将提供许多有趣的发展和独特的围城机会,有几十个新的村庄设计——从河流和山丘到山脉和沿海的小村庄。
现在我们来谈谈新外交的特点。在这次更新中,我们只是增加了基础,包括66个AI主,总理菜单,和历史上准确的开始外交关系。你将能够看到外交系统的范围,并且开始的条件将影响你的游戏,但是在这一点,70%的工作是在引擎盖下开发系统的基础。
下一步将真正改变的是加入简单条约的能力,以及改变领主和王国之间关系的能力。这将是我们下次更新的内容。
当然,我们还包括了许多其他的关键补丁和改进,这些都是我们论坛上的顶级玩家的要求或抱怨。
一如既往——感谢您的支持!
更新# 37:
新功能
总理外交窗口添加
——起初外交条件补充道
总共66个AI领主和国王加入
-世界地图上所有的小村庄都根据地形更新了新的等级
-沿海的小村落加上地理上精确的旋转
-河鼠加入了地理上精确的旋转
山村庄了
山村庄了
修正和改进
-修正AI部队不攻击玩家军队的主要问题
-拦截人工智能部队现在是100%的时间
-世界地图军队现在显示了他们国家的颜色
更新的世界地图的军队
- ai世界地图军队和城镇现在展示了拥有他们的领主的细节
-为AI城镇和军队添加外交按钮
只有与玩家国家交战的国家才会攻击玩家
-新的活动菜单删除活动按钮
-将“Nordingen”改为“Nordlingen”和“Magbeburg”改为“Magdeburg”
-在世界地图上显示为0级的固定水平10单位
平衡的变化
-单位收入和向上调整难度。30%的差异来自于当前的水平,而60%则是容易的
- hobelar骑兵现在有了践踏的能力
-钟楼移动速度大大降低
-减少25%的农奴收入

原文:

And welcome to the game changing update 37. It took us over 3 weeks to finish this big update, but the changes, especially under the hood, were really massive. Moving forward we are back to regular updates that will add more Diplomacy features over the next several weeks, until it`s finally good and done.

The first big addition of 37, are the all new Hamlets. The smaller towns will provide a lot of fun development and unique siege opportunities with dozens of new hamlet designs - from rivers and hills to mountains and coastal hamlets.

Now lets talk about the new Diplomacy features. With this update we are only adding the foundation, including the 66 AI lords, Chancellor menu, and historically accurate starting diplomatic relations. You will be able to see the scope of the diplomatic system, and the starting conditions will effect your gameplay, but at this point 70% of the work went under the hood to develop the foundation of the system.

The next step that will really change things around is adding ability to make simple treaties, as well as AI changing relations between lords and kingdoms. This will be in our next update.

And of-course we included a dozen of other key fixes and improvements that were top player requests or complaints on our forums.

As always - Thanks for your support!

And so - presenting Update # 37:

New Features
-Chancellor Diplomacy window added
-Starting Diplomatic conditions added
-Total of 66 AI lords and kings added
-All the Hamlets on the worldmap updated with new levels depending on terrain
-Coastal Hamlets added with geographically accurate rotation
-River Hamlets added with geographically accurate rotation
-Mountain Hamlets added
-Hill Hamlets added

Fixes and Improvements
-Fixed major issue with AI armies not attacking player armies
-Intercepting AI armies now works 100% of the time
-World Map armies now display the color of their nation better
-Updated world map armies
-AI world map armies and towns now show details of the lord that owns them
-Added Diplomacy button to AI towns and Armies
-Only nations at war with player nation will attack the player
-New campaign menu delete campaign button
-Corrected "Nordingen" to "Nördlingen" and "Magbeburg" to "Magdeburg"
-Fixed level 10 units shows as level 0 on the world map

Balance Changes
-Unit income and upkeep adjusted for difficulty. 30% difference from current levels on medium, and 60% on easy
-Hobelar Cavalry now has trample ability
-Belfry move speed greatly reduced
-small reduction to serf income generation by 25%

by caofdu

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