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七:远去的日子 v1.0.3升级档+免DVD补丁BAT版

补丁类型:升级档
补丁大小:62.97MB
更新时间:2017-12-07
所属游戏:七:远去的日子
补丁介绍

使用说明:

1、解压缩
2、安装Update文件夹下的升级补丁到游戏目录
3、复制Crack文件夹下的免DVD补丁到游戏目录覆盖
4、运行游戏

升级档安装步骤:

1.安装《七:远去的日子》RELOADED游戏:Seven.The.Days.Long.Gone-RELOADED
2.安装《七:远去的日子》Hotfix升级档:http://patch.ali213.net/showpatch/81899.html
3.安装本升级档

更新内容(机翻):

稳定性:
CRASH FIX:修复了游戏开始时的崩溃。
崩溃修正:修复应用游戏设置的崩溃。

游戏修正:
FIX:玩家隐藏可以在快速旅行面板上访问,解锁分支连接到Savaash的安全屋内的正确藏匿处。
修正:使用技能将不再取消蹲伏(即如果你使用Flash技能,你将保持蹲伏)。
FIX:固定角色在蹲下时扔物品后展开。
修正:当武器交换或装卸时,Uncrouch将不再发生。
修正:着陆不会导致噪音 - 偷偷摸摸现在应该更容易,而不是提醒卫兵。
FIX:防毒面具缺少统计信息修复。
FIX:移动速度现在显示100%,如果不穿防甲。
FIX:运动噪音装甲衬里升级适当的值显示修正(装甲升级移动速度惩罚属性在角色面板中乘以100)。
修正:导致运动噪音的因素乘以600(因此使你非常非常大声)被删除。
修正:如果你在公共区域接近他们并在私人区域跟随你,他们将会受到怀疑(如技术图像,生物等等)。
修正:击晕巴顿能源成本修复。
FIX:被昏迷时使用异能和可用物品进行封锁。
FIX:商人和自动售货机的Lootdefs调整 - 删除独特的冠军武器,增加上市垃圾项目的自动售货机。
部分修正:Teriel在攀登较小的障碍物时将保持蹲伏状态。跳起来,爬上更高的障碍仍然会取消CROUCH - 但我们正在修复,希望这将在本周末之前解决。

寻求:
FIX:如果您在完成开场动画之前传送出安全屋,那么门将保持关闭的保存/快速旅行错误。
FIX:没有激活“你搔抓我的背部...”任务的酿酒厂现在可以进入并且可以完成。
修正:改变方法奖励玩家从追加物品通过适当的奖励块给予奖励。
在“唯一的出路”任务期间,FIX:Lock Complexity被设置为0.4,这样您就可以在没有顶级司钻升级的情况下进入房间。
修正:花序添加到序言,以消除你的技能unquipping错误。
FIX:竞技场管理员对话“锻造在坩埚”任务是收取额外的钱,而不是写在文本中,所以玩家感到困惑,当他们无法开始匹配正确。
修正:修正了盗贼在“厚如盗贼”任务期间的错误 - 如果你在蹲伏的时候完成任务,他们会攻击你,现在他们正常行动。

其他:
修正:扒窃和放置陷阱的成就。
修正:错误的成绩授予 - EMP不会给你物质的主人了。
新:实现“通过静脉”的成就。
新:实施“收藏家”,“神的力量”,“Goldrush”,“改进”和“诀窍”成就。

水平:
修复:从安全屋删除残破的梯子(不必要的老道具)
修正:守望者守住的重复的门。删除复制的门。

用户界面:
FIX:EquipmentPanel:修复以多种语言剪切的统计名称。
修正:为被动技能升级增加的移动速度统计显示。
世界地图面板默认显示FIX:Visa区域。
FIX:添加了显示视觉锥的控件标签。
FIX:刷新整体容量显示,只要它改变。
FIX:EquipmentPanel - 项目列表更新固定。

图形:
修正:针对室内灌木中的玩家减少花朵运动。
FIX:降低了Technomage的能量护盾的亮度。
FIX:修复设备面板中太亮的播放器画面,图像质量低。
MOD:改善“Memory Lane”任务中地图的视觉质量。

音频:
修正:删除gas_loop_Cue玩世界各地的地图。
FIX:Mechs和其他enviro之间的校正音频平衡。
修复:现在拆除项目SFX在原始卷的50%以下。

原文:

Stability:
CRASH FIX: Fixed crash on game start.
CRASH FIX: Fixed crash on applying gameplay settings.

Gameplay Fixes:
FIX: Player stash can be accessed in fast travel panels upon unlocking branch it's connected to + proper stash present in Savaash's safehouse.
FIX: Using skills will no longer cancel crouch (i.e. you will stay in crouch if you use the Flash skill).
FIX: Fixed character uncrouching after throwing items when crouched.
FIX: Uncrouch will no longer occur when weapon swapping or unholstering.
FIX: Landing doesn't cause noise anymore - sneaking around should be easier now and not alert guards as much.
FIX: Gas Mask missing stats fix.
FIX: Movement Speed now displays 100% if not wearing any armour.
FIX: Movement noise armour lining upgrade proper value display fix (Armour upgrade movement speed penalty stat was multiplied by 100 in the character panel).
FIX: Bug causing movement noise is multiplied by 600 (hence making you very, very loud) was removed.
FIX: WHEN DISGUISED (as a technomage, biomancer etc.) guards will get suspicious if you get close to them in public areas and will follow you in private areas.
FIX: Stun Batons energy cost fix.
FIX: Blocked using abilities and usable items when stunned.
FIX: Lootdefs of merchants and vending machine tweaked - removed unique champions weapons, added listed junk items to the vending machine.
PARTIAL FIX: Teriel will retain crouched state upon climbing on the smaller obstacles. Jumping up and climbing higher barriers WILL STILL CANCEL CROUCH - but we are working on a fix, and hopefully, this will be addressed by the end of the week.

Quest:
FIX: a save/fast travel bug where the gate would stay closed if you teleported out of safehouse before finishing the opening animation.
FIX: Distillery not activating in "You Skratch my back ..." quest is now accessible and can be completed.
FIX: changed method of rewarding player from appending items to giving reward via proper reward block.
FIX: Lock Complexity set to 0.4 during "The Only Way Out" quest so you can access the room without the top-tier driller upgrade.
FIX: Nectars added to the prologue to eliminate the bug with unequipping your skill.
FIX: Arena keeper dialogue "Forged in the Crucible" quest was charging extra money without it being written in text, so player got confused when they could not start match properly.
FIX: Fixed bug with the Thieves during the "Thick as Thieves" quest - they would attack you if you would finish the quest while crouched, now they act normal.

Misc:
FIX: Achievements for pickpocketing and placing traps fixed.
FIX: Wrong achievement granted - EMP does not give you the Master Of Matter anymore.
NEW: Implemented 'Through the veins' achievement.
NEW: Implemented 'Collector', 'Power of gods', 'Goldrush', 'Improvement' and 'Know-how' achievements.

Level:
FIX: Broken Ladder deleted from safehouse (unnecessary old prop)
FIX: The Duplicated gate in Warden's Hold. Deleted copied gate.

UI:
FIX: EquipmentPanel: fix for statistics names cut in several languages.
FIX: The added display of movement speed statistics for passive skill upgrades.
FIX: Visa zones shown by default in world map panel.
FIX: Added controls label for show vision cone.
FIX: Refreshing overall capacity display whenever it changes.
FIX: EquipmentPanel - items list updating fixed.

Graphical:
FIX: Reduced flower movement in response to the player in an indoor bush.
FIX: Lowered brightness of Technomage's energy shield.
FIX: Fixed too bright Player portrait in the equipment panel with low graphics quality preset.
MOD: Improved visual quality of map in "Memory Lane" quest.

Audio:
FIX: Removed gas_loop_Cue playing all over world map.
FIX: The corrected audio balance between Mechs and the rest of the enviro.
FIX: Dismantle item SFX now under 50% of original volume.

by BAT

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