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祖先遗产 Build53219升级档+免DVD补丁CODEX版

祖先遗产 Build53219升级档+免DVD补丁CODEX版

补丁介绍

使用说明:

1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏

升级档安装步骤:

1.安装《祖先遗产》CODEX​版游戏:Ancestors.Legacy.Slavs-CODEX
2.安装本升级档

更新内容(机翻):

更新Build 53219:
[新功能]新光标类型:'恢复建筑' - 显示悬停建筑物时尚未完成构建,如陷阱。
[新功能]当玩家的视线不再需要被摄像机移动时,村庄会受到攻击。这样的攻击事件现在在小地图上显示 - 村庄图标闪烁。
[Tweak]斯拉夫人在多人游戏中有新的英雄 - Boleslav The Brave(双手)而不是Mieszko(盾牌)。
[Tweak]撤退现在可以持续最少7秒(而不是之前的12秒)。这意味着以一个士气满满的方式撤退一个小队将使对它的控制速度提高5秒。
[Tweak]在大厅和游戏中为“邪恶之都”重新排序起始位置。
[Tweak]你可以用弹射器摧毁的墙壁也可以用弹射器(战役)摧毁。
[Tweak]改进专用服务器上的游说。
[调整]匹配状态窗口的改进(默认密钥TAB)。
[Tweak]在所有多人游戏地图中改进和添加新的环境音频声音。
[修正]教会的健康栏周围不再有金色框架 - 摧毁邪教之地或教堂不是胜利所必需的。
[修正]陷阱由于某种原因有时会丢失动画集,导致它们在被摧毁或走过时不播放任何动画。应该纠正。
[修正]在第二次斯拉夫战役中完成最后一次任务时并不总是触发的成就现在每次都能正确触发。
[修正]多个中小错误修正 - 导航,平衡和报告的错误,包括。
[修正]有一种情况是主菜单根本没有出现,基本上阻止了游戏。找到Repro步骤,更正问题,谢谢报告!那是一个严肃的问题。
[Crashfix]修复了在某种情况下加载地图数据时发生的崩溃(通常只会影响非常非常快的驱动器,Raid 0 SSD或M2 / U2)。
[Crashfix]修复了在不可跳过的过场动画期间等级为ALT + F4'd时发生崩溃的问题 - 应用程序关闭时发生了崩溃。
[Crashfix]修复了一匹马冻结它的破布娃娃时的崩溃。我们假设这匹马的骑手仍然存在,但由于低尸体限制设置和在激烈的战斗情况下他可能已经被移除,因此这种情况需要保护。马的命运注定要失败;)

原文:

Update Build 53219:
[New Feature] New cursor type: 'Resume Building' - shows when hovering a building you have not finished building, like a trap.
[New Feature] Villages attacked when out of player's vision no longer have to be scouted with camera movement. Such attack event now shows on a minimap - the village icon is flashing.
[Tweak] Slavs have new hero in multiplayer - Boleslav The Brave (two-handed) instead of Mieszko (shieldman).
[Tweak] Retreat may now minimally last 7 seconds (instead of previous 12). What it means is that retreating a squad with full morale will return control over it 5 seconds faster.
[Tweak] Reordered starting positions both in lobby and game for "The Capital of Evil".
[Tweak] Walls that you can destroy with ballistas can also be destroyed with catapults (campaign).
[Tweak] Improvements to lobbies on dedicated servers.
[Tweak] Improvements in Match Status Window (default key TAB).
[Tweak] Improvements and addition of new ambient audio sounds across all the multiplayer maps.
[Bugfix] Churches no longer have golden frame around their health bars - destroying Place of Cult or a Church is not required for victory.
[Bugfix] Traps for some reason are sometimes missing animation sets, causing them to not play any animation when destroyed or walked over. Should be corrected.
[Bugfix] Achievement that did not always trigger when finishing the last mission in the second Slavic campaign is now triggering properly each time.
[Bugfix] Multiple medium and minor level bugfixes - navigation, balancing and reported bugs including.
[Bugfix] There was a case that the main menu did not show up at all, basically blocking the game. Repro steps found, issue corrected, thank you for reporting! That was a serious one.
[Crashfix] Fixed a crash that occured while loading map data under a certain condition (generally only affected people with very, very fast drives, Raid 0 SSD's or M2 / U2).
[Crashfix] Fixed a crash when the level was ALT+F4'd during a non-skippable cutscene - crash occured while the application was closing.
[Crashfix] Fixed a crash when a horse freezes it's rag-doll. We assumed that the rider of this horse will still exist, but due to low corpse limit setting and in a heavy battle scenario he may already be removed, thus this case needs protecting. The horse's fate is doomed though ;)

BY CODEX

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