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开拓者:拥王者 v1.0.7升级档+免DVD补丁CODEX版

开拓者:拥王者 v1.0.7升级档+免DVD补丁CODEX版

补丁介绍

使用说明:

1.解压缩
2.运行update目录下的setup.exe安装升级档
3.复制codex目录下的文件到游戏安装目录
4.开始游戏

升级档安装步骤:

1.安装《开拓者:拥王者》CODEX光盘版:Pathfinder.Kingmaker-CODEX
2.安装本升级档

更新说明: (机翻)

更新v1.0.7:
任务
在“资本庇护”中的邪恶对话选择之后,“悲伤的种子”任务没有进展。决议:固定。
地区
在奥列格的交易岗位上,有几次遭遇错误的敌人融入了第一世界的能量(最后一章状态)。决议:固定。
在首都可以找到Mim和Dragn NPC的错误副本。决议:固定。
Poacher's Hideout的遭遇可能变得无法消除。决议:固定。
如果Tristian受伤并且在Vordakai Tomb没有命中点,那么其中一个过场动画就会被卡住。决议:固定。
在“与恶魔打交道”任务期间,没有与Dumra交易。决议:固定。
派对无法在Rill-and-Spill区域移动。决议:固定。
不支持“其他世界”区域的单独完成。决议:固定。
项目
一些神奇的物品可能会在工具提示中对其神奇特征的空洞描述产生问题。决议:固定。
用户界面
一周中的几天可能显示不正确。决议:固定。
没有直接的方法来检查构建版本。解决方案:构建版本已添加到主菜单中。
敌人难度设置的描述未显示此选项更改的所有机械元素。解决方案:已为“敌人难度”设置添加了更详细的说明。
王国
在击败该章的主要威胁之后,与该威胁相关的所有王国事件仍然活跃,这一点不清楚并且令人困惑。解决方案:在击败该章的主要威胁之后,与该威胁相关的所有王国事件都将从男爵身上移除。如果有太多这样的事件,王国被认为是受损的,其发展速度放缓。可以使用特殊的新barony项目删除此状态。
如果没有解决,一些事件可能会破坏王国并不总是很清楚。解决方案:为损坏王国的事件和删除这些事件的项目添加了更详细的描述。

原文:

Update v1.0.7:
Quests
"The Seed of Sorrow" quest didn't progress after the evil dialogue choice in the Capital Asylum. Resolution: fixed.
Areas
Several encounters had the wrong enemies at Oleg's Trading Post become infused with First World energies (last chapter state). Resolution: fixed.
Incorrect copies of Mim and Dragn NPCs could be found in the capital. Resolution: fixed.
The encounter at Poacher’s Hideout could become unfinishable. Resolution: fixed.
One of the cutscenes got stuck if Tristian was wounded and had zero Hit Points at Vordakai Tomb. Resolution: fixed.
Trade with Dumra was not available during the "Deal with the Devil" quest. Resolution: fixed.
Party couldn't move at Rill-and-Spill area. Resolution: fixed.
Solo completion for the "Other World" area was not supported. Resolution: fixed.
Items
Some magical items could have issues with empty descriptions of their magical traits in the tooltips. Resolution: fixed.
User Interfaces
Days of the week could display incorrectly. Resolution: fixed.
There was no direct way to check the build version. Resolution: the build version has been added to the Main Menu.
The description for Enemy Difficulty settings didn't reveal all the mechanical elements altered by this option. Resolution: a more detailed description has been added for the Enemy Difficulty settings.
Kingdom
It was unclear and confusing that after defeating the main threat of the chapter, all of the kingdom events associated with that threat remained active. Resolution: after defeating the main threat of the chapter, all of the kingdom events associated with that threat are removed from the barony. In case there are too many of such events, the kingdom is considered damaged and its development is slowed down. This state can be removed with special new barony project.
It was not always clear that some events can destroy the kingdom if not addressed. Resolution: a more detailed description added for the events that damage the kingdom and projects that remove these events.

BY CODEX

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